Thu Sep 10 2026
- Improved support for foldable phones - the screen now adjusts automatically when you fold or unfold your device
- Better performance on Medium and Low graphics settings
- Fixed a crash affecting certain Android devices with Vulkan graphics
- Fixed an issue where achievements weren't tracking correctly
- General stability improvements and bug fixes
- Screen now stays awake during gameplay
Slots & Daggers takes a concept that could easily feel gimmicky and turns it into a genuinely smart roguelike strategy game. Rather than leaving victory purely to chance, success comes down to how you manipulate the odds by locking in key symbols and curating your reel deck as you descend deeper into dungeons.
Runs are fast-paced and perfect for mobile sessions. The tension when holding two lethal icons while hoping the third reel lands on a critical strike is unmatched.
Innovative fusion of slot mechanics and tactical turn-based combat.
Over 100 unique reel symbols and artifact power-ups.
Procedurally generated dungeons with challenging boss fights.
Prioritize removing basic attack symbols from your slot pool early in a run. Replace them with synergistic elemental symbols that trigger secondary combo damage.
Hold specific symbols between spins to guarantee defensive maneuvers while setting up high-reward triple combos on the next turn.
No, Slots & Daggers is purely a single-player roguelike video game with no real-money gambling.
An even better RPG aspect to the game I already greatly enjoyed, Clover Pit. This is an amazing rogue-lite and just thoughtful around all of the details with the aspects of an rpg pixel rogue lite and a refreshing way to spin a slot to chance your outcome. Hats off to the devs! I did notice after maxing my graphics settings to 120FPS and set to ‘High’ my phone gets extremely hot after about 10 mins of game play. Running an iPhone 17 pro max with Apple case. Cant imagine this wouldn’t be able to handle, as other games with much more frame change don’t overheat at similar settings. Other than maxing in-game graphics triggering overheat, I have seen no other issues!
Here are a few quick notes for what is otherwise an excellent game: 1. Maximize Screen Real Estate: Everything currently feels too cramped. Most of the screen space is not being effectively utilized for the core gameplay. Consider allowing players to zoom into the machine or screen via zoom options or pinch to zoom to prioritize screen space and functionality over aesthetics. 2. Performance & Optimization: The game could use further optimization. I’m playing on an iPhone 14 Pro and experience slowdown and hitching, even at the default resolution and 30 FPS settings. Why is there no auto resolution option to scale for performance like in clover pit? 3. UI Text Size: Please increase the font size of the text in the top-right corner. While you can tap to expand it, players shouldn't have to do that just to read basic mandatory info. Really all text in general needs to be bigger and easier to read. 4. Visual Clarity & Readability: The visuals currently feel fuzzy. This seems to be a combination of a low default resolution (presumably to save battery/performance) and the art style. While I love the art style, clarity and readability take a back seat on smaller screens at lower resolutions. Overall Impression: The game is very fun and has the potential to be excellent on mobile. However, it needs the developers to fully leverage Apple’s hardware and software tools to get it there. Clover Pit mobile (same porting studio) looks and runs great on my same device and has most of the above features and mobile options this game is currently lacking….
The game is very solid and I have a couple of tips to make it even better. I beat the game very quickly and then played endless mode until I unlocked everything and completed all achievements. Unfortunately, I was able to do this too quickly and too easily. More thoughtful achievements would give players more reason to continue playing after unlocking all items. It would also encourage different builds than some of the more obvious broken builds that I won’t spoil here. Maybe add more levels of difficulty that make it harder to find optimal builds by making coins more scarce or put less items in the shop so it’s not so easy to get any build you want. And finally, the words were hard to read, so find some way to improve the item text with brightness or size. Enjoy the game everyone!
I saw another review mention Balatro and the video trailer got me intrigued. I just went all in and bought it and it is FUN. The way I started playing the game is not hy any means how I prefer to play it now, and the satisfaction you get from the slots and ultra long combos is NICE. My only complaint is the game is too short! Just being selfish and complaining I want more!!!! More perks to unlock and level up, more items and weapons to roll, more campaign levels, and more crazy weird arena levels! Overall love the game and strongly recommend it!
I know this game can be very fun and addictive, but I can’t get past the tutorial boss due to the game freezing / crashing. I am on an iPhone 16 Pro Max, playing on the lowest possible settings with just about everything extra like vibration and camera shake turned off and the game always freezes after I stop my 3rd spin. The audio is still playing but my screen is completely frozen and it does not respond to taps. I am forced to close the app and reopen it to an entirely fresh run with nothing saved. I am able to recreate this on every single run without fail. Again, I know how awesome this game can be and I just want to be able to experience it for myself. I’m pretty bummed about this but I’m hopeful there will be an update soon as I bought the game the day I am writing this review.
I never write reviews but I feel obligated to do so now. This game is crazy fun! Especially when I’m at work and need a quick fix lol. I will say I wish you’d extend the story version as I’ve beat it multiple times but I still play and try different builds. I will also say the arena version seems a bit unfair. One shotting me over and over and one shotting full shield is wild.
First off, this game is fantastic. I love it. Scratches the gameplay loop itch. HOWEVER, please do something about the size of the text in that stupid little box to the right. It seems to me like there’s a lot of empty space around main interface and controls, where a zoom and some adjustment of that window size could go a long way. The colors also make it hard to see things. I’m on a Pro Max screen, and I can’t imagine playing on a regular iPhone.
I played 6 hours of it on steam before finding out via my roommate that its on mobile. although i do think there are flaws like the system being limited and the game is a bit short, i am very happy for this indie developer. the game has a great polish visually and mechanically. i am very happy to see this game thriving and i wish all the best for the financial future of this guy.