Wed Apr 09 2025
・Fixed certain bugs and issues
The game it's self is really good, but if you don't know what your doing graphics wise, the game will crash. I have a iPad Pro 4th generation, with the M2 Chip and I wanted to test the limits, I put the settings at max for everything to test the M2 capabilities. It held the game really well at 120 Hertz refresh rate, but then 5 minutes in, the game reset the entire iPad. I would recommend adding a limiter to the setting menu, something like “based on your device capabilities, it would be best to put these settings for the best performance” and etc. and maybe add a ignore option for people to have their fun with the settings, otherwise you’ll be needing to go through each settings to see what the max is while the game runs smoothly. The game is awesome, the M series chip is truly powerful, but I think this game could run better on a MacBook M series chip. Something like the MacBook Pro with a M3 Max chip. But anyways, don’t set your settings too high or it might crash your entire iPad or iPhone 15 pro with the A17 Pro chip. Either way I’m still very impressed with how both chips handles the game at such high settings. The game is very good, and the gameplay is very well done even if it’s not at the max settings. Some adjustments is required to the game settings wise with performance, but story wise and device capabilities, I’m super impressed! I would recommend this game to my friends on both a desktop computer and IOS/iPadOS.
First of let me say, I’m impressed with the current landscape of mobile gaming. Being able to play resident evil on the iPhone is great. However, it comes with its caveats. Personally, the graphics are great and it’s the mobile controls are understandable but a separate controller is definitely needed to play well. To keep this review spoiler free I’ll speak vaguely. The game is very unstable after finishing a certain boss fight level and cut scene with the merchant. It manages to crash almost every and leaves you unable to progress. Even if you manage to get past that scene it’ll randomly crash shortly after. I double even tripled checked to see if it was a Graphical issue but to no avail . I even re did the missions to make sure it wasn’t a case of a bad save file But at last it did not work. I hope they would fix the crashing Quickly as I’m not the only one experiencing this . Considering you’ll just have a unfinished-able game after paying Them .
Having played this on several platforms now. I can definitely say that iOS holds up well to the MacOS AND PC versions. It is responsive when using a Sony Dual Sense via USB-C and the upcoming ‘Gaming Lens’ mount. Sadly the ideal iPad for gaming that would compete well with small AMD gaming consoles like the Steam Deck, would be the iPad Mini, which was notably missing from any 2023 Apple events. With an ‘M’ class processor, 8GB memory & 256GB or 512GB storage, along with 5G connectivity, would make this both a cloud and local gaming “Elephant” to contend with. Otherwise, like the Goldilocks tale, running Resident Evil Village is either too big or too small on what it can be run on, with the iPad Mini being “just right” if it was available. Also, even the M1 runs hot and you can see the battery drain right before your eyes. I’d say 1-2 hours will be max on a charge. Of course you can run it charging, but then you lose the low latency USB controller connection. You can use a powered USB hub, but than you are left with tangle of cables, and frankly this is suppose to be a “mobile” experience. I guess the good thing is the competition doesn’t fair very well either for battery powered use. Overall, a smart direction for Apple. Oh and don’t forget ‘Alien Isolation’ also exist, and will run on the iPad Mini 6th generation too.
This is a 5 star game. Capcom’s out here almost single handedly keeping the mobile gaming trend alive with their full console game ports. People are genuinely in shock when I tell them these games are on iPhone, and run as well as they do. But now we have to ask a question: why do people like mobile games? The answer is so they can play the games they love anywhere. So why in the name of god did Capcom lock people out of playing their games without a constant internet connection? This was my go to game series for traveling, airplanes, long car rides through the country, and gaming on the go without having to worry about bandwidth or cell service. If I need cell service to play, why wouldn’t I just stream the game from my Xbox and get better graphics anyways? This new connection required ruins everything that made this game series on iOS so good. It’s a 5 star game ruined by 1 star management decisions, and it makes it feel as if spending $40 on an iPhone game isn’t enough to “earn their trust.” Were that many people pirating iOS games? Really? I can no longer recommend this game to anybody, and frankly I’m embarrassed I ever recommended it in the first place. Hopefully someone else can pick up where Capcom dropped the ball and keep true mobile games alive. Until then, I’m done with this game series and Capcom, since I have no doubts they’ll ever remove the internet requirement.
One: I’m livid with the complaints after my best experience with this game that I’ve had from the Series S and Steam Deck. Do all of you own Series X, PS5, and gaming rigs? So far as I’m concerned, the critics can be ignored with prejudice. Two: Triple A gaming is now present and alive in the Apple ecosystem: Genshin Impact, Divinity Original Sin 2, Formerly Fortnite, Civilization VI, and Resident Evil Village. Three: This will help spur the upcoming gaming development now being advertised at present: Resident Evil 4 remake, Warframe, and so many more are coming, let’s not beat the major development company bringing much needed development to our platform while they bring something that was overdue from their competition, including one that abandoned us when they didn’t like the cut that Apple took out which is the same as the cuts that Nintendo, Microsoft, Sony, and others take out. Four: Honestly, I’m inspired to see if I can make an honest go at this, seeing as I can now truly see what the platform is capable of.
Game runs extremely smooth and is beautiful on my 11 inch M2 iPad Pro with 8GB of RAM!! I can’t imagine how much better it looks on the 16GB of RAM that the larger iPads have. Love the customization options, love the fact that it doesn’t take me 2-3 days to download like it does on my PS5 and Xbox Series S (I have horrible internet). My only issue is the black bars on my iPad, I wish I could play it at full screen just like the iPhone and just like how genshin allows on the iPad. Much more satisfying and immersive experience. Again, LOVE the customization options! If apple keeps pumping out AAA games and release them day and date with the consoles/pc then I feel no need to run and grab a gaming pc!! Hopefully Dragons Dogma 2 comes & arrives on the release date! Would love if apple started creating AAA story driven and multiplayer exclusives of their own👀 you know, to prove just how seriously they’re taking gaming now..wishful thinking
The fact this is on a phone is a milestone in gaming! First, on the main page it recommends to use a controller. I use a backbone and it works and runs perfect. I do not plan on using touch controls. Second, graphics are adjustable and on certain settings can make you stop and look around. The phone for me at the settings I run does not over heat and if I max out the graphics I would expect it too. PCs and consoles have fans and they still get hot and run loud. Why wouldn't a phone with no fans? Yes, there are some glitches and some voice sync issues but nothing game breaking on my end and I am sure there will be updates and fixes. For the first at bat Capcom great job! I will show my support for the hard work that went into this. Already purchased and will be buying RE4.
I’m amazed at what I’m seeing. I get great performance with lighting settings maxed. I turned metal fx off and graphics and textures between medium or high .5. Get a constant 30fps and the experience with a controller is wonderful. Yes there are haptics that seem similar to ps4. There’s an insane amount of settings, it’s like playing the pc version. I run the game at 720 and find that with metal fx off and the other settings that the experience is very similar to console. It feel’s somewhere between ps4 and ps5 but at 30 fps. You can hit higher fps but at significant loss to quality. I think the trade off is definitely worth it and having played this game in psvr2 I think that iPhone 15 pro would be a solid way to experience it the first time. That oled and hdr goes a long way.
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