Thu May 10 2018
This app has been updated by Apple to display the Apple Watch app icon.
3.0.2: Minor patch for 3.0.
3.0: Welcome to Super Hexagon 3.0! This new version supports iPhoneX, brings 120 FPS support to ProMotion enabled iPads (iPad Pro 2017+), and supports iOS 11.3. This is all possible thanks to our new GLKit renderer, which should also bring faster performance and increased battery life to all devices!
In addition, you can now also play the game on iPad Pro smart keyboards (as well as the existing support for MFI controllers.)
Thank you so much for playing Super Hexagon. I hope you enjoy the update!
Normally this is not true, but in this case, it definitely is. The size of the character may seem minuscule and not worth mentioning because if you nerf the size, it will make the game harder by putting more stress on spacial repositioning, but when the character is the size of a PIXEL maybe even SMALLER, it can't be done. I can play this game for 10 SECONDS then die, because the character is too small. Trying to see where my character is distracts me from moving it with the one second I have. I'm not bad at this game. I can tap when I have to and be where I need to be in the split second I have. I play Geometry Dash. DEMON. So I know when timing is crucial. This, however, can't be accomplished because too much time is put into trying to figure out WHERE and WHEN your character is and will be. I am normally not one to hate despite my derogatory "nickname", but if Apple wants to bring judgment down on me and deny me the right to change my name, so be it. This game is great if the sizing was revamped and made easier to determine where your character even is. That is all.
I stand by the subject. I sincerely believe this game is one of the only games worth getting. This game plays with your addiction. The most minuscule detail turns out to be the most redeeming factor: when you lose, you could just tap (quite vigorously, seeing as you just lost) and boom, you're right back to playing. No ads, no fuss, trying to press multiple buttons with long loading times in between. Just tap the screen and you're back to playing. And it's still addictive, your mind thinks "Argh! I just lost!" Then 1 second later, you're back to playing, trying to beat your score by at least half a second. This is one of those games where you need to practice. You start out losing only a couple seconds in, but it doesn't get frustrating since there's little to no delay between games. The game trains your mind, every stage in every level is designed to build up your brain to both fasten your reflexes, or recognize patterns. When your brain's all trained up, you'll find yourself lasting minutes on end, and all your friends will look at you, amazed. You need patience with your skills. Of course you're not going to do well at first, but you need patience and keep practicing. If you don't have that type of patience, then this game isn't for you. See Candy Crush, or Angry Birds? You don't need pesky microtransactions to feed off your consumers' addictions!
Super Hexagon is simply a must have; but you need to know what you're getting into. The mechanics are pretty simple; you are a small triangle, and walls are coming straight into the shape in the middle. You must rotate around the polygon to avoid a one hit death from a wall. As simple as it seems, it isn't that easy. The stage spins, changes colors, and gets fast. The levels are hard, harder, and hardest. By beating a stage you get another; hardester, hardestest, and hardestester. You die a lot; but you can retry instantly. To beat a level, you must survive a difficulty for 60 seconds. Then you unlock a new level, as stated before, and it is a much harder version. I've played this game for probably two years, stopped and started again, and have started recognizing patterns. This is a skill based, memorization based game. I would not recommend this to the weak of stomach, weak of mind, lack of skill, or lack of temper. If you're not sure, play it, or its online demo. It's only 3 bucks and its lasted me a while. I still haven't beaten it. Oh yeah, it takes patience!
Most of the low star ratings say that the games controls are bad, the game over voice is annoying, or it’s too hard. I really like the controls, but it gets a while to get used to. A part of the challenge is always knowing where the pointer is, and inverting your brain to adapt when the pointer switches sides. The ladies voice also isn’t annoying, and shouldn’t hold you back from getting the game. I feel like I don’t even hear the voice of the game over scene, because I restart the game so quickly and get absorbed once again. And for those who think the game is too hard, that’s kind of the point. The game seems really fast, confusing, and unintuitive, but the point is to adapt to it. There really are no other games like this one. If you don’t like repetition and practice, the you probably won’t enjoy the game. Even then, I thought I didn’t like that either but I beat every difficulty on this. Don’t want to be the guy who says “get good,” but that’s the only fun you’ll have with this game.
Ninety-nine percent of iOS games are abysmal, but there're a few that shine through. I've traditionally held exactly three in that regard: Threes!, VVVVVV, and Super Hexagon, and also secondarily osu!stream. What makes this so great? Well, as long as you can put up with the difficulty for the first week or so, it's a wonderful game to pass the time and to forever want to improve at: no ads, no IAPs, no nothing, just the six levels and your high scores on them. Why's it so hard? Because the game's creator designs things to feel good to him, and he has claimed that he "has the attention span of a four-year-old" who doesn't like waiting for things to happen. (VVVVVV has no cutscenes longer than c. 30 seconds if you mash through the text.) Why did I dock a star then? So as to not look *too* flattering on this as to get ignored; it's totally not because it's possible to be so good at the game as to get banned off the leaderboards. (My 815:07 has video proof.)
First, you should know this app doesn't pressure anyone to write a review, so to see so many people willingly come write good reviews should say enough about this game. This game is super addicting and really simple. At first you will wonder how anyone can last more than 2 seconds. With practice you do get a feel for it, but not in a way where the game becomes predictable. You may even find it helpful to utilize peripheral vision at times. The music is nice and kind of helps you get a rhythm going, but the slightest hesitation can make or break your streak. This is what makes the game so great in my opinion. You really must get the rhythm down and be precise, confident, and quick in your movements. This app will definitely be an essential game on my phone. I got it for free app of the week, but I could see myself paying for it had I missed the opportunity to get it free.
This has been a staple in my relationship with my partner for the past 4 years. I always wondered, “why is he always playing that darn game??”, “what’s so special about it?!?”. Well. Let me tell you. He finally Introduced this game to me tonight and I have to say, I cannot put it down. This game makes me use my brain in ways I have never used before. The feeling I get when I beat my last score is like learning I’m going to Disney world for the first time over and over again. But when I fail… all I want to do is try and beat it. This has to have some sort of weird psychology behind it. In the past 30 minutes of playing, I went from 2 seconds up to 20 seconds. I feel my brain moving. WHAT IS THIS MAGIC OF A GAME. Thank you kind app developer. You have brought meaning into my life in 2024.
The controls are very sensitive and very unforgiving. Holding your finger down for a fraction of a fraction of a second too long results in losing 100% of the time. I just couldn't get used to them. And there's the losing... I don't mind losing in games as long as it ultimately yields something worth my time. This game gives you the satisfaction of beating your own time and aside from that it gives you lots of frustrating disappointment. And the failure this game gives you is extremely constant. Starting off, you will fail miserably multiple times per minute, and once you play long enough to get a really great run, you may never feel anything but failure from this game again. I'm glad so many people are finding enjoyment in this game, but it is definitely not my cup of tea. If you're one of the many people who want to repeatedly be killed by Atari graphics, look no further than this game.
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