Wed Nov 26 2025
[New Content]
1. Awakening System: Unleash a brand-new ultimate skill and watch your power erupt like never before! Each Awakened skill comes with exclusive character art and spectacular in-game special effects; complete the Awakening questline to unlock yours. Awakened skills are divided into Universal and Class-Exclusive types, of which this season introduces the former, along with Class-Exclusives for the Pyroshot and Wildwalker; Exclusive skills for other Classes will arrive in subsequent seasonal updates.
2. Class Specializations: Specializations for the Pyroshot and Wildwalker Classes are now available, along with debuts for 3 new Insane-quality weapons exclusive to these Specializations that enrich character progression and expand build diversity to aid knight-cadets on their journey to Awakening.
3. Sacred Soul System: A brand-new progression system that provides stat bonuses and enhancements to Class skills. There are 6 slots for Sacred Souls, which come in Epic and Legendary quality; Equipping a 2-piece or 4-piece set of the same soul type will activate powerful set bonuses, granting immense boons.
4. The Zenithlon: Take on a brand-new PVE dungeon and fight for your place on the Leaderboard; Face a rotating roster of powerful bosses, push your limits to accumulate stars, and earn rare titles, new Sacred Souls, and other priceless rewards.
5. Cosmetics Update: The Gachapon Dispenser has been furnished with the new Taixu skin collection, alongside fresh content unlockable through the Order Medallion.
6. Talent System: A completely new character progression system has been implemented - after unlocking the talent system, players will gain talent points upon leveling up, which when spent to upgrade talents, will yield massive character stat bonuses; Spending a cumulative number of points will also unlock high-tier talents. The original stat point, Apex Point, and Avatar of the Valkyrie systems have been removed and replaced by this new system.
7. Profile System: A new player profile system has been added, that will chronicle players’ historical data from previous seasons, including coins acquired, monsters slain, and bosses vanquished, as well as their rank achievements from the Valkyrie's Proving Grounds, dating all the way back to the Season 1: Xandu; the profiles of other players can also be viewed via the Leaderboards.
8. Other Additions: Legendary *Hearthmistress Eidolon*, new *Vanguard*-class monsters, 10+ pieces of new Legendary equipment, and rebalances to the effects of some older Legendary effects.
[New Events]
1.Anniversary Carnival: The Second Anniversary celebration has begun, featuring festivities including Limited-time Challenges, a Packet Payday event, the Anniversary Shop, the Anniversary Roulette, and more; Participate to earn exclusive limited-edition skins, gems, and a host of other incredible rewards!
2.7-Day Revel: Log in during the event to receive a free gift pack. Participate in the event to earn credits, which can be exchanged in the event store for various types of rewards including the Tablet of Wishes and Superior Forgeability Voucher.
3.First Top-Up Gift: During SS5: Awakening, top up any amount for the first time to receive a brand-new companion for free.
[Optimization]
1. In-dungeon Statues: The buffs granted by Hero Statues have been greatly enhanced to help knight-cadets conquer dungeons. Hero Statues have also been added to the Valkyrie’s Proving Grounds and Enigmine modes.
2. Skill UI: The UI layout for skill unlocking and the button panel have been adjusted to improve the overall interaction experience.
3. Character Selection UI: Seasonal Characters & Permanent Characters are now displayed on separate tabs.
4. The chip system and its related gameplay modes, as well as life potions have been removed from the game.
I loved the original Soul Knight, and I might like this more. This game is like if Soul Knight and Diablo II had a baby, and it is a blast. I highly recommend it. And really, that is an understatement. It feels like the developers really wanted to take the things they learned from Soul Knight and improve on them here. And they succeeded. The tweaking system is fun, I enjoy leveling up the characters. It’s just good ole fun. Some current things to think about - As of December, 2023, there are a couple bugs. For one, I very frequently get a screen that pops up and gives me a message about connecting to the server. It goes away if I press retry and I don’t mind that, but maybe wait a little longer to try it if you think that will annoy you. It seems to err on the easy side. To be fair, I played way too much Soul Knight and I could just be that good. But also my five year old was playing and wasn’t overwhelmed, si there’s that. Honestly I kind of liked that aspect, I downloaded it on another device so we can play together. But for me, I wish it had a hard mode. I’ve tried going to worlds that suggest higher levels than I am and that’s better, but I’m still too buff and skilled I guess. Bottom line though: This is a solid RPG that I have already recommended to friends and family so they will play with me. I think you will enjoy it, I gave it 5 stars for a reason (even counting the bugs). *I am a level 12 Pyroknight at of the time of writing this
Very fun game. I quite enjoy it. Unfortunately the game is riddled with bugs. I note 3 significant ones below: 1) Not Synchronizing w/ New Season My old characters (which I’ve only made a week ago) do not sync up with the season updates, and this cannot participate with any of the new season’s benefits. Only my new character (made about 2 days ago) can. 2) Multi-player issues I have played the multi player aspect of this game, but the game glitches too much, thus preventing a smooth play. For example, my old characters cannot play with my friend’s newer characters. Or during multi player games, the maps glitch and forces us to disconnect (thus far this has only happened when entering a room portal). Also notable is that cursed chests create monsters that each person must fight, as opposed to fighting together. I noticed this after opening a cursed chest and I only had slimes or goblins, but over the phone, my friend was fighting some lizard or dragon monster. Unsure if this is a feature or a bug. 3) Connection issues I still have no idea why I need to retry to connect to the server so many times. This game has a lot of potential, please fix these issues (and others that have been shared) to make the game enjoyable for all!
I used to play this game every day, and then they got rid of every unique ability that each subclass had. I tried for a while to get used to it but they also made every enemy insanely tanky while nerfing their damage into the dirt removing any threat that they could have posed, making even killing normal enemies a thirty second task. They also decided that instead of reworking or making any of the weaker characters stronger, they instead made every character weak, in a mainly single player game, with no pvp, why. There is nothing to buy to make yourself stronger so greed isn’t even a reason to ruin everything. The concepts of what they have added are great, but they have removed so much from the game that they’ve become useless. I bought the battle passes LONG before every single thing was needlessly watered down and those year and a half old purchases are the only thing stopping me from uninstalling. I logged on for the Halloween event to see if anything has changed, after I spent two minutes beating on the Halloween boss and not seeing his health bar move at all, I have decided to stop coping. Was peak, and now it’s not even worth logging on to collect daily rewards.
Hey Chillyroom Devs, just wanted to give you a list of all the bugs that I’ve seen in soul knight, and a few suggestions(otherwise this game is perfect thank you for making it) I am a level 44 ranger named nuklear at the time of making this. Bugs and suggestions in skp Catpurse spawns out of bounds Daggers for their skill fall out of bounds Bosses that summon monsters or you have the animancer class then your minions and their minions get pushed out of bounds Resolve points should be easier to see You should be able to control the direction of where you go with the shadow strike ability Statue of necromancy minions spawn and respawn until you clear the dungeon level Controller mode doesn’t let you tab to the third panel on the skills menu Sometimes the statue of monstrosities doesn’t give you a reward when you beat all the monsters You should be able to downgrade equipment so you can transfer the items to a lower level alter account The weathered hesphatite doesn’t let me change my fatebound effect. It keeps saying must have more than one fatebound effect (I had 2) Thanks for reading this, it’s my first ever review lol
...when it works. I get connection errors every minute and its really annoying and destroys all immersion. This isn't the worst thing. progress is essentially just RNG plus grinding and money put in, which would fine if the constant server issues didnt delete all my progress in a level (esp when i get really good drops), and would be okay if it worked properly at all, or even just smoother. At this time this game is not worth a download, the gameplay is pretty generic and the "combination classes" are a set of 7 classes you can merge with 7 other classes (one is locked behind a paywall) to make a new class with mediocre skills that are just generalist classes. (i usually play niche classes or characters and here they just do not exist) oh, and the card battles are just rock paper scissors and so easy to program that i could do it (its a random number generator with set outcomes for 3 situations) i thought it would be like a deck played Hearthstone style but no, it was just trash
I started playing this game in Season 1. It has been such a long time now. Every season, there are things to detect my warehouse, such as the Phantom in Season 1, the Fire Dragon Ring in Season 2, and it is even more disgusting in Season 3. From the update to now, I have brushed the Dark Knight for at least an hour every night, but still no magic sword has dropped. I have filled up the daily invitations and embers, and bought the gift pack of embers every week, but he never gave me any. I also opened treasure chests, and I spent at least 400 boxes, but my glory suit still did not appear. So am I paying to see your planners disgust me? Can you make a good game? If you can't, please don't embarrass yourself on the international server. I have been very patient with your game, and please think about why it has not reached 10,000 sales in such a long time. If you are not kind, please don't be mean, and don't make us really disappointed in your company's game.
Great game especially as a fan of the original soul knight. There are quite a few bugs that need some work. Some feedback for the devs: - Not sharing resources between characters disincentivizes training up characters. - Having to go through all of the introductory screens for each shop when making a new character makes the process of starting a new build tedious. - I get a notification every time I go to a new area saying I can’t join the server. When I hit rejoin it gets in. I would recommend having the system automatically make up to 3 re-attempts before showing error.
“Welcome to our game! Surprise! The game is only half downloaded. So… enjoy this loading bar. Surprise! You gotta log in. So… enjoy this login screen.” Nah I’m good. You realize when you open literally every app in universe it just opens and runs? The assets are already downloaded when you download the app? Can you comprehend such a thing? Make it a normal app for humans with brains and lives and maybe get some stars back. Response: you have it backwards. People have auto-update for their apps. When the app updates without you knowing while it’s in your pocket - that is literally seamless. What you are describing as “seamless” (forcing us to manually update every time) is literally the opposite of seamless. I can’t believe this is the first time you are hearing someone tell you this. The literal opposite of what you are doing is the literal seamless method of update. Update the app behind the scenes. This is basic professionalism. Get with modern times.
ChillyRoom's upcoming pixel ARPG Soul Knight Prequel is expected to launch on December 31, 2023, according to store listing.
GamingonPhone Fri May 02 2025
I love dungeon-crawling mobile games with action-packed battles, and as a big fan of the original Soul Knight, I also had to try the prequel...
Prima Games Wed Jul 02 2025
Soul Knight Prequel continues trends and includes features from Soul Knight. You control cute pixel-style chibi characters and slash down...
GameSkinny Mon Jun 02 2025
In Soul Knight Prequel, you need to defeat monsters to upgrade your skills. Choose classes like Thief, Archer, Witch, Knight, Pyromancer,...
Followchain Mon Jun 02 2025
We have the latest codes gathered here for all your freebies to progress further in Soul Knights Prequel! Claim them before they expire!
Pro Game Guides Mon Jun 02 2025
Soul Knight Prequel, an exciting pixel art action RPG, is currently available as early access for Android in the Philippines.
GamingonPhone Fri May 02 2025
Soul Knight Prequel is a pixel-art action RPG developed and offered by ChillyRoom. The game features loot farming where you and your team of...
GamingonPhone Sat Aug 02 2025
Soul Knight Prequel is a pixelated action RPG offered by the famous developers, ChillyRoom. The game involves you, role-playing as a...
GamingonPhone Sat Aug 02 2025
ChillyRoom's action RPG Soul Knight Prequel is bringing some new additions to its content and gameplay with the Season System.
GamingonPhone Wed Jul 02 2025
Know all about the newly-announced Easterfest Unveiled event in Soul Knight Prequel, claiming rewards like Chest Key, Weapon skins and more.
GamingonPhone Thu Sep 11 2025