Thu Sep 10 2026
• Daily run streaks! Consecutive daily runs will now be tracked and displayed in the daily run menu along with your flame badge! The hotter your streak, the brighter your flame! Show off your flame on the leaderboards!
• Added a countdown to the next daily run on the daily run menu and title screen when the daily run is closed.
• Added a speedrun timer that can be enabled in the settings menu.
• Added a glossary view in the settings menu to view all unlocked weapons and spells.
• Added support to login with a separate Game Center account and not lose data
• Added controller support
RogueSlide is an absolute stroke of genius when it comes to mobile indie game design. It takes a completely ubiquitous casual interface—sliding blocks around a small grid—and turns it into a genuinely tactical, high-stakes tactical fantasy adventure. It is rare to find a puzzle game where a single swipe can mean the difference between a glorious victory or instant death.
The game's charm lies entirely in its mechanical predictability. Because the entire grid shifts together, you can perfectly plan out multiple turns ahead. You find yourself analyzing the board like a chess match: 'If I swipe down to grab that shield, it will push that elite orc directly into my fragile left side.' It forces you to balance greed for loot with careful survival positioning.
With its ultra-clean aesthetic, quick loading screens, and highly rewarding progression, it is a masterclass in mobile game design. It represents everything a great handheld game should be—deceptively simple to pick up, immensely deep to master, and near-impossible to put down after just one run.
Incredibly clever fusion of simple slide-block mechanics and deep strategic RPG rules
Multiple unlockable hero classes, each possessing unique starting stats and special passive skills
Dozens of distinct monsters, items, and interactive trap tiles that keep every run unpredictable
Clean, minimalist art style optimized perfectly for quick one-handed vertical mobile play
When a Goblin Shaman enters the 4x4 grid, prioritize sliding him against an outer corner block immediately. This prevents him from spawning annoying rock blockades in the center spaces, keeping your paths clear to grab healing potions.
Players swipe in one of four cardinal directions, causing all loose tiles on the 4x4 grid to slide together. Sliding your hero tile into a lower-stat enemy inflicts damage and clears the square, while collecting potions or armor shields boosts your stats to tackle deeper floors.
The Wizard class is unlocked by successfully reaching dungeon depth floor 15 while holding a magical scroll item in your inventory.
Games by this developer are always good and always monetized fairly, and always have a cool design. I’m so glad I just discovered this new one. It’s exactly the kind of game I’ve been looking for to play in small spurts throughout a busy day. Everything is done right. Great tutorial, very intuitive UI, gorgeous art design, uses no battery, no ads, no data collection, and very fair premium monetization. I instantly bought it after the my first game. I happily support developers like this. It’s very easy to pick up and play. It’s challenging but in a fun way, even for a casual gamer like me. You can save and quit at any time from the menu, so you can play in small spurts. Everything is well thought out. I’ve always liked the 2048 mechanic, but I don’t like numbers and am not super good at it. This takes that idea, but makes it more fun by making it a dungeon crawler. The developer nailed this mashup. This will stay on my phone. I highly recommend this game. Thank you, developer! You’re one of the good guys out there that makes good games and treats customers more than fairly. I love this game!
I really enjoy this game to where there was no reason why you devs shouldn’t know how good you guys made of a game ! This is fun when I just take time away from my work and I battling it out in the dungeon and learning new tricks and if I’m stuck ways to not get killed in combat ! The game design is really great and I had to understand there is a point on the map where you can save your coins but truly at first I was confused on when but clearly you build up to that which would give you the momentum to beat your battles ! Anyways I’d love to do content for this game and whatever else you have too!
This game saved my brother in law and sister’s relationship. He introduced me to this game after and I havent put it down since. I purchased the full version right after my daily run and I bought everything from the shop and got 93% of the achievements. I’m worried that when they finish the game, their relationship will go back to how it was before :(. Please release more characters and levels so their relationship continues to prosper!
It took me 15 hours to beat the game on all characters and complete the game. Most of that was learning the mechanics and how to strategize each move. I really enjoyed every part of this game and I really hope they continue to develop it. Each character felt very unique. Even though they each have their own weakness, it becomes a strength if used correctly. I was reluctant to purchase it but it’s very cheap and I absolutely got my moneys worth out of it.
Play anywhere, portrait mode with intuitive touchscreen controls. Can play your own background music. One-time payment for full premium. Doesn’t try to sell more gold with real currency. You earn gold by playing the game. Easy-to-access in-game info to understand how to play. Fun and challenging combat and tactical strategy. This is how to make a respectable mobile game. Feature request: haptic feedback
Most genre mashup attempts have an impedance mismatch. This one clicks flawlessly. The progressive variation in monster behavior is cleverly done and remains a joy to navigate in repeated playthroughs. Unlockable characters first force you to exercise two existing mechanics more strategically, and then radically switch up gameplay, while still cohering perfectly to the control mechanic. This is so well done. I haven’t felt so unreservedly bullish on an iOS game in years.
I already owned this game on Steam, and liked it there, but I like it even more on a phone with a touch screen. It’s a really interesting mashup of 2048 and a roguelike dungeon crawler that turns in to a fun puzzle game that is great in short bursts, and has no ads, which is exactly what I want in a mobile game. The free version will give you a clear indication of if it is for you, and the full unlock at $3.99 is a great deal.
I really enjoy this game. The mechanics are very enjoyable without being complicated. The new weapons and spells along with the different characters definitely make the runs feel different. They are working through some minor bugs as the game is still new, but my biggest thing is that I would love to see the game continue on longer - more levels, more fun. Just needs to be expanded.