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Heroes and Castles 2

Huge Medieval Battles!

Ratings

Age

13+

Category

Action

Languages

English

Heroes and Castles 2 is a 3rd person action-RPG, strategy, and castle defense powerhouse. Choose from three powerful races, customize your hero with 9 unique classes, and take to the battlefield. Summon massive armies—including Dwarfs, Elves, Giants, and Knights—to protect your fortress from waves of Orcs, Goblins, and the Undead. With deep customization, an expansive campaign, and intense PvP and cooperative multiplayer, the fate of the kingdom is in your hands.

Dinsun Expert Review

Our Expert Score

92/100

Heroes and Castles 2 is an absolute masterclass in genre-blending. It takes the frantic energy of a third-person action-RPG and marries it perfectly with the tactical depth of a tower defense and real-time strategy game. From the moment you pick your race—be it the sturdy Dwarves, versatile Humans, or graceful Elves—you’re thrust into a loop of defending massive strongholds against overwhelming odds. The sense of scale here is incredible for a mobile title; seeing dozens of Orcs and Undead charging your gates while you personally leap into the fray to swing a giant hammer or cast devastating spells feels truly epic.

What really keeps me coming back is the progression system. With 9 character classes and a deep skill tree, you can really fine-tune your hero to match your playstyle. Do you want to be a tanky paladin holding the line, or a mage raining fire from the ramparts? The game rewards both approaches. Managing your gold mid-battle to summon reinforcements like Giants or Elven Archers adds a layer of stress that makes every victory feel earned. It’s a rare gem that offers this much complexity without ever feeling clunky, especially if you’re using an MFi controller. If you have any love for fantasy warfare, this is a mandatory download.

Dinsun reviewed on: Fri Feb 27 2026

Features

1

Epic third-person action and strategy hybrid

2

Massive scale battles with dozens of active units

3

Three playable races and 9 deep character classes

4

Robust Cooperative and competitive PvP multiplayer

5

Console-quality graphics with MFi controller support

Tips & Walkthrough

Gameplays

Screenshot

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Q&A

Yes, Heroes and Castles 2 features full MFi controller support for a more precise, console-like gameplay experience.

Ratings & Reviews

Great game but could use an update
Tue Apr 07 2020 Commanjoe

Awesome game that I’ve been playing for a while now. To all of you who are saying it is too hard, I have completed every level without paying a single cent. Keep using different combinations of troops and you’ll win! Anyway, on to the updates. I would love to see a little more color. It’s all dark and dismal, and could use a little brightening. Also, maybe new battlefields? There are 4 varieties, and they are all varying sized rectangles. Maybe add circular, triangular, and different-shaped ones. Another thing: this game could take off again if it included a more complex main character. Let the player pick up items on the battlefield during battles, make the castle more elaborate. I would love to be let into the castle and wander around. Also, the characters always have the same fight pattern. Maybe give more swing methods to different species of heroes. Great game still, and definitely worth a try!

Overall, good
Thu Oct 10 2019 IDYERHNGICIC

I’m not going to lie, this has been a very fun game. I’ve been playing for a while now, but there are, with this and every game, some flaws. First of all, in the settings, the only way to turn off the sound of the voice that provides information is by turning all sound off aside from music. His nagging voice every time something happens gets to me, but I like playing with sound on, so that’s one thing. There is also the endless waves of undead. They always attack your castle, and I understand that they are supposed to resemble an unrelenting enemy, but attacking your castle every few minutes (well, days) is really excessive. Not to mention, you only have a few days before you are forced to defend your castle. I don’t have a problem with a time limit to get things done, but the most I’ve seen is 3 days to defend on a castles whereas your outposts give you up to 10 days. Speaking of outposts, the undead can somehow attack anywhere. Logically, if you have a boundary between your territory and your enemy’s territory, your enemy would have to cross your boundary to attack, so they are limited to the outlying outposts, but in this game, the undead ignore boundaries altogether and appear where they please.

Overall
Thu May 21 2020 ThoughtfulCoast

I love the game it’s just when you get a higher level xp is harder to earn and I get that that is supposed to happen but it got to hard to earn xp like if you could tell me how xp is awarded that would be nice or something because I battled for a solid 20m and got almost nothing out of it but I do love playing and when attacking an outpost I don’t think creatures should be allowed to spawn wherever they want since my characters can’t do that unless summoning dryads but that’s similar to what Necromancers do so they makes it even but other enemies should have to spawn in the outpost. Also the number of large characters on the enemy compares to what you have is pretty pathetic. I understand however the difficulty of making a game as complex as this so I’m not mad about it it’s just something to think about. And weaker units should cost less weaker meaning low hp.

A Complete and Satisfying Experience
Wed Mar 31 2021 Pkfjelgirhdogoje

The only thing I would change, is I would have liked to see the co-op mode from the first game that saw you having the option of either playing as the hero or playing as the monsters. That was a load of fun and I think there’s a lot of interesting increase gameplay gameplay elements that could be derived from that in any future titles; such as somethings so audacious as being able to go through an entirely monster focus campaign with monster races like, The mummy barbarian, dark elf archer, or even a Lich necromancer. I’d pay good money for that. Regardless this game as it is stands as the paragon of a fully fledged complete mobile experience the likes of which were not used to seeing, and that I have enjoyed for many years. Thank you for always making such quality games.

The game is good but has two annoying flaws
Mon Jan 10 2022 XGamerFPS

The game is great by all means but there are two things that will take players away from the game. One, the error that pops up when you take a land or defend a land and you receive a message to get new equipment. It loads and loads and then says there’s an error. I used to play the game and it worked fine but now there suddenly is an error which makes the game even harder. Speaking of harder, the second issue is the difficulty. Normal is expected to be a much more challenging experience than easy but normal is completely overpowered. Especially in terms of the how quickly and at the rate at which the enemy puts out units is literally SPAM. You would think easy would change this but it is virtually the same and practically makes the game unplayable when you can not even get command points before you are swarmed by numbers or by units that are charging you instantly or spawning in the middle of the field next to your wall.

This game is amazing especially for a free to play
Tue Jan 25 2022 Flaco Pwa

I have to say this game is amazing some people are driven away because of the darkness of the screen and the not so good graphics. But this game makes up for it in how good the gameplay is you get into it and it’s essentially a 3rd person tower defense. You build your army to counter the enemy like you would in a Rock Paper Scissors format. But it’s not just Calvert beat infantry it’s each unit has about 3-4 ideal counters then a handful do well and the rest don’t do well against the unit. If you just play this game you will find that it is one of the unique games you will play and is done better than a paid version that I’ve seen like this I hope the developers will update or make a heroes and castles 3 but I know it’s not likely.

Great character development
Tue Jul 03 2018 hi9753

Huge replay value (especially since its free). You customize different character classes from different races to give unique abilities in the fight. What I found to work for advanced levels included the knights juggernaut, paladins heal and holy shield, With mage arcane magic and high mana level. Surround yourself with cheap soldiers, make them invincible with holy shield, refill your Nana with the arcane magic by Draining some of their life, heal them with paladins heal, Make yourself invincible with Juggernaut. Repeat. Add some high damage dealing and magic dealing units to the mix, and it will carry you pretty much through the entire game. Only downside to this strategy is you have to have a high level Character to get all the skills. But once you do, you roll easy.

Deeply flawed
Sun Sep 09 2018 C0RVUS_C0R4X

There are some brutal waves that require certain units. The wave I can’t get past covers the field in goblin rifles. They bring down your character in one or two volleys. The easy answer is use anti ranged defenses. The reality is that goblin rifles aren’t counted as ranged by the game. No normal means of handling them work. And you can’t charge into the field to take them on yourself. You’ll get shot down. If you survive long enough, you end up inundated with spiders. Your character CANNOT survive outside the walls at this point. Then they drop rocketeers. Frickin brilliant. This isn’t the only wave that’s this bad. A lot of waves feel like a dev said, "You know what would be really frickin unfair?" And then did it. That combined with some coding bugs and always overpriced units make the main waves a slog that hangs over you head all the time. This game can be really fun, but the levels are so cruelly designed it simply becomes exhausting at times. PLEASE REWORK IT.

Some Youtube Videos found!

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