Fri Feb 27 2026
- 6 New Upgrades (Cursed, Special, and more!)
- Balance and gameplay improvements
- New "Target Frame Rate" setting
- Various bug fixes and stability optimizations
Goblin Sushi is a chaotic delight that turns the time-management genre on its head. Most restaurant sims are about orderly service, but here, the 'chaotic goblin' energy is a literal mechanic. Having to occasionally smack your own waiters to keep them from eating the orders is hilarious and adds a unique layer of stress that actually makes sense in the fantasy setting.
The customer variety is the real highlight. Trolls take up half the screen and order massive amounts of food, while forest spirits move quickly and lose patience in seconds. The upgrade path is rewarding—buying a 'Sturdy Belt' for your sushi machine or hiring a 'Bouncer Orc' to keep the grumpier customers in line feels like a genuine power boost. It’s loud, colorful, and frantically fun.
Whimsical fantasy art style
Dozens of sushi recipes to unlock
Increasingly difficult levels
Customizable restaurant decor
Pre-roll standard Nigiri during the quiet morning hours. Having them ready on the belt will save precious seconds when the trolls arrive.
Manage different stations: Rice, Slicing, and Rolling. Goblins may occasionally start fights, requiring you to tap them back into work.
They will leave without paying and your restaurant's reputation will drop.
This game is a lot of fun and super charming. I laughed at the goblin’s best efforts to imitate sushi with easily available ingredients, and the personality of the customers. I’m having a lot of fun managing my restaurant by making sure everything’s running smoothly.
Overall, the game runs great. Fun character design, engaging gameplay, cool mechanics. However, the game is very small and has some balance issues; there’s currently virtually no benefit to having a large menu, which limits the player to a small set of modifiers and ingredients. I’d like to see the game move to different locations with different landlords and challenges
Really enjoy this game - it’s simple to pick up quickly and just challenging enough to keep you engaged. Unfortunately, it appears I blew through all the existing content in a matter of hours. I think in order to justify the $5 price tag we need a lot more stuff to do.
This could be a cute flash-style game, but the conveyor belt mechanic is not good. If a customer A sits at the opposite end of the conveyor from where the food appears and a new customer B comes in and sits to the right of customer A and orders the same thing as them, they will take the food first. If all the customers are order the same thing, this makes it near impossible to get food to the customers sitting closer to the rice maker.
I love this game. I just need more maps. Please just need more maps to enjoy this amazing game. I’m an NPC map just need map please please
I love the game it’s fun but It needs more stuff to do on it at least be able to have more recipes at once or some kind of permanent upgrade/customization features that you can get over time
This game is highly addictive….I’ve really enjoyed the game on my phone and on my computer.
it's a cool looking game but you can't even make enough money to pay the landlord twice in a row? i lost about five times in a row and thought maybe the number of customers you get is random or something but it's the same every time; not enough to make it past one landlord visit. so you just keep losing and having to start over again and again -_-









