Fri Jan 02 2026
What's new :
- UI ajustements for ranking panel
Between Two Cities is a masterful digital port of the Stonemaier Games classic, successfully translating the unique 'semi-cooperative' tile-drafting mechanics to the mobile screen. The core hook remains brilliant: you aren't just building one city; you're building two simultaneously with the players sitting to your left and right. This creates a fascinating social dynamic where you must balance your resources and attention, as your final score is determined by the lower-scoring of your two cities. It’s a game of constant negotiation and 'tugging' at your neighbors to ensure neither city falls behind.
The digital implementation by DTDA Games is clean and functional. The iconography for the different building types—factories, shops, parks, and landmarks—is distinct, which is crucial for a game where scoring depends on specific adjacency and set-collection rules. While the UI can feel a bit snug on smaller phone screens due to the amount of information displayed, the iPad version shines. The inclusion of solo play and online multiplayer adds significant longevity to a game that already feels infinitely replayable due to the drafting nature and varied city layouts. It is a must-have for board game enthusiasts looking for a quick, 20-minute strategic fix.
3-7 player support
Solo mode vs AI
Online multiplayer
Official Stonemaier Games license
Fast 20-minute play sessions
Prioritize diversity in your city. Shops score better in rows, while factories want to be the most numerous in the game. Parks are best when grouped together, and residential areas want variety in their surrounding tile types.
Pick two tiles from your hand. Place one in your left city and one in your right city. You must communicate with your partners to ensure the tiles fit the specific scoring patterns for maximum livability.
Your final score is the lower of the livability scores of the two cities you helped design. This forces you to help both neighbors equally.
This recreates the game perfectly. Easy turns, quick game. Two things it needs, an undo button/confirmation when picking tiles. And most importantly a score summary of both your cities. It should display how much each color building scored you and highlight exactly where the points came from. This would be a huge improvement for sure!
The developer did a great job with this. I had never played the physical game, and the tutorial and rules were easy to learn by. I play only against the bots, and they play well. I won my first game barely, and lost my second game by one point. Playing with 5 was the sweet spot. The game is perfect during a coffee break. There’s strategy but it’s not stressful. A good balance of luck and strategy. I really enjoy it. Perfect to play when you only have a few minutes. It could use a tad battery optimization, but it’s not horrible. And the price is so fair, with no ads. Thank you developer, I really like this game!
Wish I could see the board when picking my tiles. Wish I could see the other cities in the game. Sometimes can’t get it to place a tile where I want.
The maker of Scythe, Wingspan and the upcoming Wyrmspan revenue fell for the second year in a row. Stonemaier reportedly earned $16.7 million last year.
Dicebreaker Tue Oct 29 2024
Scythe is a board game (also available digitally) that holds a special place in my heart. Ever since I found the game waiting for me in a...
DataDrivenInvestor Sat Jun 29 2019
This is a real game. It's a mashup combining the core mechanics of Between Two Cities (read our review) from Stonemaier Games with those...
GeekDad Fri Mar 29 2019
Between Two Cities is for 1 to 7 players, ages 8 and up, and takes about 20 minutes to play. It retails for $35, and there are limited numbers of the Special...
GeekDad Wed Jun 29 2016