Mon May 20 2019
This update brings many fixes :
- When you loot a weapon, statistics are now normaly displayed.
- When you loot a weapon, it now appears properly in you inventory.
- During a melee fight, player is not stuck anymore if he has some remaning hits.
- Objectives in Mission 8-2 and Mission 8-5 can now be properly validated.
Thanks again for your support !
This f*@*infg game rocks...truly!!! I love playing the tabletop version and love how simple this is to play! It’s always confusing keeping track of all the information going around while playing on the tabletop (that might be the draw for some, but it just gets in the way of the joy of playing for me). This game plays like the tabletop...👍🏻👍🏻! If I had ONE complaint it would be this...once you progress further into the campaign, the zombies not only severely OUTNUMBER you, but they have A CRAP MORE HEALTH THEN YOU!!!! Now again, this might appeal to some, but for me...after all the time invested in planning, moving, collecting...geez, come on man...let’s keep the high level zombie hit points REASONABLE!!! At least on the same level as my characters....PLEASE??!! Oh yeah, one more thing...I can’t get the one character for free...other then those two things...couldn’t be happier spending the money for this.....GREAT JOB!!!!!👍🏻👍🏻👍🏻
I’m a big Zombicide fan, and this game does not disappoint. It distills the essence if the board game while creating a slightly new experience. Those that do not have or know the board game can jump right in. No iaps necessary, the only thing you can buy is more characters, but the ones included are very good. Some of the levels do require a good strategy, and maybe a playback later to get a perfect score, but the game feels overall well balanced and very fun. The only complaint I have is it seems that each character can only pick up 2-3 items, which was never previously explained, so I lost a few items as I had one character pick them all up. There are many cool upgrades to both your weapons and characters. I’m really hoping they adapt Black Plague and invader as well, as I am hooked, and would love to see expansions as well. Thanks for great game.
First, I am a fan of the board games. I own all of them, save the newest integration. (Green hoard at the time of this writing) This game captures the essence of the board game, but makes some design decisions I’m not a fan of. First, progress is not saved between devices. I play on an iPad and my iPhone, but I was disappointed to see I had to start over on both devices. Second, the “buy” buttons for DLC doesn’t seem to work. I also did not see any missions available as DLC, but perhaps I have not progressed far enough. Splitting my time between two devices to do the same thing hinders progress. The next thing I would bring up is that the touch sensitivity on the iPad Pro 11 is a bit funky. I like to use the Apple Pencil, but it’s extremely difficult to use. It also appears that some features are missing, like changing the primary weapon or reorganizing inventory. That was a key element to the board games, so it’s sad to see it go. After that, things like animations, sound (music is awful) and other quality of life items need to be tweaked. Overall I’m ok with the 4.99 price, but it feels like an unfinished product. I’d wait for a couple months if you aren’t a huge Zombicide fan.
I think like so many others, I am a fan of the board game. It was a ton of fun, easy to get into, and one of the most well balanced board games in the last decade. Therefor it’s a shame that this game is such a mess and utilizes the success and general mechanics of the original game to make a weak attempt at capitalizing on the app/micro-transaction market. The game itself is built around getting you to a point where you have no choice but to throw money at micro-transaction to proceed. By implementing a system where your heroes can only take 3ish hits before death while the zombies can have double digit health (and never miss) the game is designed to play you into a corner where it’s impossible the play further without spending more money. Which is ridiculous considering the game isn’t even free. The gameplay otherwise works similar to the original where each character has a certain number of AP and attempt to collect resources and survive waves of zombies of increasing difficulty. But again the balancing falls apart as the rate the difficulty increases is staggering. My hope is that some future patching to balance the game and make it playable will come. But it’s a shame that CMON is trying to wring their fan base of every last penny before delivering something worthwhile.
I’ve play the board game a couple of times. It’s fun and if everyone knows what they are doing you can move quickly. When I played it move much slower as people were learning the game and discussing things and what not. This version is similar enough to the board game that I don’t see the difference having only played a couple of times. I think that’s a great thing. It plays fast, it’s fun, it’s a light strategy, and I like the music and style animation. Cloud save really should be included and although I read some people were having issues with the Apple Pencil, on the 9 inch iPad Pro using just the touchscreen and not the pencil I didn’t have any problems. It also works without any problem on my iPhone XS max. Again, I think it’s a great implementation of the game end it plays cleanly and as quickly as I would like the board game to play. I hope they come out with more expansions and add-ons soon! Also bring out the fantasy version!! Five dollars is absurdly cheap compared to the price of the board game ($70+). Really well done!
I paid the cost for the app and I dashed through all the levels in 4-5 days. Then...nothing. Games over. All you can do is grind to keep upgrading, but the amount you need to upgrade one character could take 2-3 hours of grinding. For what? So you can play the same levels you’ve already mastered? No difficulty levels. Nothing. Then I bought some DLC characters thinking they might open new areas. Nope. Then I decided to start over with one of the DLC characters and the UI freezes after you give Rauol the command to fire on a few zombies in the first level. I loved this game while I was playing it and I love the board game but this version burns out fast and is really buggy. Contacted support, not even a ‘we’ll get back to you soon’ email.
If you’ve been itching to give this game a try but don’t have the time or the friends or you’re slightly antisocial like me this is a great alternative and so much quicker without having to fiddle around with miniatures and other various tokens and dice. I do wish they added more variety to the zombie models though and increase the damage potential on the other non-butcher roles so they’re not as useless. You will learn to hate toxic zombies... I hope they do this with Black Plague or green horde. I would definitely pick it up. Well worth the money. Thanks for another great game Asmodee!
Finished the game, and while it got a little repetitive at the end, overall it was great. Contrary to some reviews, I felt overpowered for the entirety of my (first and only) run through. I never lost a mission, and only one time did I not complete a mission “perfectly” so the difficulty could definitely be a turned up. The story is bleh...but the graphics and gameplay are solid if unspectacular. Definitely worth the cost.
In Zombicide: Tactics & Shotguns you start off with one lone character, setting out to explore the mission-based levels within the game.
Big Boss Battle Tue Jul 16 2019
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