Fri Sep 18 2020
Fixed a minor bug.
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Wordgraphy is a clever inversion of the traditional crossword puzzle. By removing the clues and focusing entirely on spatial logic, it transforms a word game into a geometric puzzle. It feels more like 'Tetris with letters' than 'Scrabble,' which is a refreshing change of pace for the genre.
The minimalist design is excellent; it keeps the focus entirely on the grid and the word list. For someone who enjoys Sudoku or logic grids, this is a perfect fit. It’s particularly satisfying to find that one 'keystone' word that fits into a complex intersection, causing the rest of the board to fall into place. It’s a quiet, intellectual experience that is perfect for winding down.
Crossword-style grid puzzles without clues
Hundreds of levels to solve
Four distinct difficulty settings
Hint system to reveal letters or words
Earnable in-game currency to unlock content
Simple and addictive gameplay mechanics
Start by examining the provided list of words and the empty crossword-style grid. Look for word lengths that only fit into specific slots or intersections where letters must match. Drag and drop the words into the grid until every space is filled correctly. If you find yourself stuck, you can spend earned coins on hints to reveal specific letters or entire words to help you progress.
Experience a variety of puzzles across four different difficulty levels. Each level presents a new grid layout and a unique set of words. The goal is to use logic and spatial reasoning to determine the placement of every word. As you advance, grids become larger and more complex, requiring more careful planning to solve without using too many hints.
You solve puzzles by placing a provided list of words into a crossword-style grid based on their length and how they intersect with other words.
Yes, the game features four different difficulty settings to challenge players of all skill levels.
Once you get the hang of it, this is a fun and challenging game. I enjoyed playing it and would recommend it to others. And it’s free! I always like that. However, there were several things I didn’t like. (1) The tutorial was confusing rather than helpful. (2) To see the menu, you have to swipe up from the bottom. I have the iPad menu thingy configured to appear with swipe ups, so that was an irritating conflict. (3) The levels do not show numbers by default, which is daft. (4) The daily game is mysteriously locked most of the time, which is very frustrating. Bottom line: If you like word games (and can tolerate “quirks”), give it a try.
Addictive word puzzle game, easy to learn, challenging but not frustrating. I love the simple design, and the fact that it’s free and has no ads is the best part of all. However, I finished all the levels, and now have only the daily puzzle to play, which is usually fairly easy. I REALLY hope this game is not over, and the developers are planning to add additional levels, though with no updates in 6 months, I’m rapidly losing faith this will happen. But I will keep playing the daily puzzle and keep an eye out for updates. Also, I would like to suggest to the developers that if the daily puzzle is all we will be getting for now, is it possible to mix in some of the more challenging ones, like the higher level puzzles with longer words? Thanks and hope to see more levels soon!
Takes a few seconds to figure out what is going on, but the point of the game becomes very clear after clicking a few places to see what things do. It is a well thought out game with a clean design. Quite simple once you get the hang of it, but tough enough to keep you playing. You can play for a minute while waiting for an appointment and then put it down or for hours and never get bored. App developer is very responsive to the users of his app, which seems rare these days. Thank you for the update and the great game! I look forward to trying your other current games and future ones as well! 😊
This game is great! I usually don't like word games, but this one was unique enough to entertain me. It does take a few minutes to understand what's going on and to not just be tapping randomly, but it's not too big of a deal. However, something that bothered me more than that was the fact that after you've clicked on a letter, you have to click that letter again to deselect. I think you should be able to click off of the board to deselect, or possibly just click on another letter and it'll select that one instead. Overall great game and despite a minor complaint, still a five star review!
I got addicted to this game, paid for hints so that I could remove ads, finished all the puzzles without using the hints, hoped that the latest update would add more puzzles, but alas no. I look forward to the daily puzzle bit it's not enough. I thought about only getting four stars because it was all over with so quickly, I gave it five anyway because of the enjoyment.
Obviously still has a lot of room to grow but I'm happily giving it 5 stars because it gets so many important things right: 1) simple yet really interesting game. Takes a couple minutes to figure out and then it's a surprisingly fun twist on word games that just keeps you going. 2) the free version has totally non-obtrusive banner ads that don't get in the way of gameplay at all. Excellent! 3) any purchase removes ads. I spent $2.99, not for the hints but to support a job well done. Looks like they recently added new puzzles besides the daily. If they keep that up this can grow into a real gem for sure.
I might revise this review later, but what’s wrong with providing a short intro or tutorial? If it’s there I sure can’t find it. Revision: I got an answer from the game developers about how the game works and that helped. Strangely enough I discovered that the iPhone version has a bit of instructions that are not on the iPad version. But my rating stays the same. I love word games and am always looking for something different and not too silly or simple. But this game seems to rely a lot on guessing which just isn’t fun or challenging. Not for me.
Very interesting concept. (Try it, you'll like it, it's free.) But, you have to figure out how to play on your own - no help or tutorials. Worst part is it doesn't track your progress so from session to session you better keep your own note on where you left off, which is difficult because by default level numbers are turned off. Developers are smart enough to craft a neat game, now they have to explain it and improve the user experience.