Fri Jan 09 2026
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This game is absolutely amazing and it’s one of my favorite games. I do not understand most of the other people criticisms because I have been having so much fun playing this. The mechanics are great and I don’t understand the obliviousness of the other people. I like all the time I have been playing this, the sounds and music is good the satisfaction you feel when annexing a country, the satisfaction you would feel when your sending your artillery to the enemy. It is super interactive playing with online players, and chat, it allows you to communicate with players and it makes it more fun. If you like war and history you will like this game. If you like strategy games and tactical gameplay this is the game for you. Play this game it is fun. Now time for my criticism’s. Despite me saying the mechanics are awesome I am having trouble moving my troops. When I build 40 recruiting offices I have to move each individual troop to a spot to make an army. If you can make it automatically move troops for you when each troop is made like a local rally point that would be nice. Other than that there is no complaints. This is a really good game and a must download.
I’ve been playing this game for a few days now and it has been terrible. This game has so much potential and reminds me of one of my favorite games as a kid “rise of nations” but this game is terribly designed! The tutorial for the game is throwing you into an actual game with other new players with a few hints and no real explanations of how things work just a function called hints that poorly guide you and don’t really help you grasp the game. You must check the game frequently because if you are attacked you troops will NOT DEFEND THEMSELVES! This is probably one the worst part of the games because you can wake up in the morning and have lost everything! Also the speed mechanic for troop movement I has ton of bugs to it and it appears that the defense mechanic for damage output has a ton of bugs to it also (probably due to the fact that in order to defend you have to select your troop and have them attack. I think this game would be more enjoyable but their is so many issues and the game drags on!
I’ve been on and off with S1914 for some time, though when I’m in an intense game, I tend to really get invested. The game is fun, especially when you can play with a variety of maps and countries all over the world. Each has their strengths and weaknesses when it comes to resources and location, and more often than not, good diplomacy with other players makes or breaks your country. Pay to win is an issue here. While I’ve been lucky and not dealt with the issue frequently, there’s been many a time when a player magically summons factories, navies, and artillery on Day 8 (the day when the factory building is unlocked for development) and unleashes them on his/her neighbors who have to wait 2-3 days for theirs to build. I understand it’s an effective way to get money, but it can be a problem when it breaks games for the dozens of players who are really trying to develop and win strategically. My only suggestion for the mobile app would be to allow players to toggle music and sound fx on and off. It does get annoying when I’m trying to listen to music and the second I click the app, music cuts to silence and the app’s music takes over.
I loved the first game. I have done nothing really different in my first game play to my latter matches . However in all subsequent plays I lost. Not to other players, just to the game. I will have 30 territories with hundreds of troops and then I will lose a few with all my troops in them do to revelation. And a then few more and a few more. Now your down to 5 territories and just 20 troops. No reason my why your moral goes down. Just keep going down. BUT if you would like to spend in-game currency, you can buy back the moral loss. And keep your territory’s and units. However if you do not wish to spend REAL MOMEY to fix the issue you just keep losing and losing and losing with no explanation. I have also played maps were people start out with cannons. This is days before they will become available to you. Not sure how as I have never started with one. Again no explanation why he gets to start with a cannon and just auto win over you. My guess is it’s money related. Nothing like paying to beat AI. And their maths make no sense. I have 60 units you have 20. You have 0 defensive bonuses. Our heaths are comparable per unit. I attack you, you lose 6 units. You attack back I lose 5? 60 units x 4.5 attack per unit = 270. yet some how of the 220 hp you have you still have 178. Ended up losing 9 to their 20.
Like the title says the game is wonderful engaging fun the whole 9 really worth it if you take like 20 minutes to read some subreddits to learn the game or use diplomacy tab to talk to other players to learn. This brings me to why I couldn’t leave five stars. The game is filled with a lot of mindless idiots either new people that come from an ad or a bunch of people who aren’t new but just are super dumb. I’ve had a wonderful amount of times of meeting people that are seemingly educated and then you’ll get a whole bunch of other people who don’t use diplomacy because they just downloaded from an ad and didn’t think to pay attention to anything or you‘re just dealing with literal idiots. Makes the game sort of boring in the way that you really can’t talk to that many people because there there aren’t that many will call them educated people other than that. I highly recommend the game. I think it is I haven’t stop playing with it for now, it is still super fun game. I even met some friends from this game so I think it’s worth the time you put in more than 10 seconds of educating yourself about the game.
this game doesn't work, other players got upset with our coalition because of the success we have, we're not even hackers, my ally invested $40 dollars to spend in his region and support the coalition and currently a group of players I've read that have complained about my ally and in the middle of the conflict they have blocked and removed my ally from the game, now my other game partner and I must stop the war we are leading because I literally read in the chat people talking and complaining about my partner because he was taking a lot of territory, But come here I don't understand, what is the game supposed to be about, and if the game administrators program the game and automatically other coalitions get together and report you, they will take you out of the game regardless of whether you have invested money and then your period waiting to report a problem is like nonexistent, first time I find a strategy game after halo war that I like so much but other players have made me angry with what they did to my partner and also now I want to let people know what can happen if you are very smart and you want to spend your money, throw it away in a game, you are welcome here. It's good that I didn't invest the money I was planning to make because the same thing would have happened to me, although I'm also bugged
First off, I love the game. You can either play a 2 week fast paced game or a game that goes on for months with just a few minutes of check in each day to produce units and move troops around. In the past it was completely free to play and even though you could spend a little bit getting some credits it was entirely possible to play reasonably with only ads and victory rewards. Recently however, they added this cool new feature with super units/heros. Originally they were being generous with getting people started with them and it made the game a little more challenging. but now you almost have to pay hundreds of bucks to get them to the point where it’s competitive. I am currently in a game where a new player spent a fortune getting upgraded hero’s and with very little strategy has managed to hold off 6 different experienced players, and I am having a hard time staying with this game as I am seeing this become more prevalent
Everything about the game is great and fun, but what I cannot wrap my head around is what constitutes a resource shortage. I will have hundreds of thousands of energy resources, but let’s say one of them I am losing more than I am making, regardless of how much I have in stock, it results in an energy shortage, penalizing every single province of mine’s morale development by an average of -30 points. Same goes for food resources. A shortage of energy or food should only happen when you have completely drained your stocks of either resource. But if I have ample amounts, I should not receive a penalty for a shortage that doesn’t exist. It makes late-game expansion extremely hard and frustrating because I cannot advance to take new territory without the territories I have captured revolting to random NPCs due to “shortages” of resources that I have in sufficient stock. Also, there should not be a penalty for expanding. The game literally states that the only way to win is to conquer those around you and expand. Why are players punished then for doing that? The game is fun but all these little things are starting to sap the fun out of it.
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