Sun Jun 14 2026
Bug fix for passengers not being picked up by lifts built while floors were in preview, introduced by performance optimizations in the previous version.
Sky Lobby brings back fond memories of classic tower simulation games like *Yoot Tower* while polishing the formula for modern mobile devices. The art style is clean and charming, letting you zoom in to inspect tiny guest details or zoom out to admire your towering skyline creation.
The elevator logistics system is surprisingly engaging—finding the right balance between high-speed express lifts and local shafts becomes a fun spatial puzzle as your tower grows taller.
For management and tycoon fans, Sky Lobby offers a wonderfully rewarding loop of building, decorating, and optimizing that will keep you checking back in day after day.
Deep tower management mechanics paired with accessible, cozy visuals
Hundreds of customization options for room decor, themes, and staff uniforms
Dynamic day-night weather cycle affecting guest visits and rooftop events
Offline earnings system so your tower generates income while away
Upgrade elevator shaft speeds first to prevent long guest wait times that lower your tower's satisfaction star rating.
Place dining lounges directly adjacent to guest suites to maximize revenue multipliers from hungry tourists.
Add specialized floors including infinity pools, gourmet restaurants, and penthouse suites.
Direct guest foot-traffic and elevator priority to clear peak-hour lobby rush crowds.
Yes, all floor types, decor items, and upgrades can be unlocked purely through in-game management earnings.
Bugs: after level 20, the device gets bogged down - recommend “lower graphics quality” option Sometimes, deselecting a floor then reselecting it (while on autopilot) for a given shaft locks it out and it never recovers Recommend “delete shaft” option Recommend “undo” Recommend use currency to purchase consumables other than shafts and floors and autopilots (open doors, turbo, etc)
Really nice visual style and sound effects. The base gameplay loop is really solid. It could be improved even more with adding more variety through changing the power ups or elevator structure a bit more. Currently you can use pretty much the same strategy on every tower, being able to break the game to a simpler laggy infinite state after a certain point. That being said, I got to that point from sinking many hours of fun into it! Would love a challenge mode with no automatic elevator for instance.
Looking forward to this new take on an old format!
Not a lot of fun. Too bad, seemed to have a new idea. Didn’t work out.
机器电梯经常卡住不动了
Why dont say in detail!
Hate to say this, but landscape mode? Immediate deletion