Tue Dec 19 2023
Complete your journey in Pixelot!
- 3 new regions to explore
- Collect the last 2 crystals
- Defeat the Dark Lord
- New Achievements and Items
- Collect the 6 Legendary Weapons
- New Heroes and Classes to collect
- Challenge the Labyrinth Dungeon
- New maps for the Dark Tower Dungeon
- Updated Controller Support
- New Icon
- New Banners
I’m always looking for good side battlers and this gets it right in so many ways. Pros: Typical but short story. No drawn out boring streams of text. Amazing mechanics from the simple but effective stat system to the quick friendly interface. Nothing is wasted or excessive. Fast flashy battles. Such thoughtful variety of characters and ability sets. So many different possibilities for teams. Again, nothing feels wasted or left out. All characters have value in some situation. Satisfying mix of relic abilities. Great endgame content. I found myself leveling everyone to 100 and maxing out all the end level gear to +3 (did you notice the color scheme for item strength?) so I could squeeze that little extra power and push one more floor of the dark tower. Cons: character acquisition is too spread out. Should confine to first half of game. (Although this doesn’t matter for endgame stuff) The ultimate spear falls flat with its special bonus. Wish list: Adjustable auto play feature Adjustable load outs for teams so I don’t have to constantly strip and rearm my characters. MORE LEVELS AND GEAR PLEEEASE! In other words, more game!!
I’m tremendously impressed with the thought that went into how this game plays on a mobile device. It autosaves your progress frequently. The battles move quickly and even boss fights can be easily completed “on mobile time”. I really enjoy the traditional turn based “jrpg” gameplay. You can recruit a wide variety of party members that all have different attacks and abilities. My one wish would be that characters “on the bench” would earn exp like the active party. There are many interesting characters but I only used a few given no one else was leveled. Can’t wait for the final chapter!
This game gets right what say many RPGs on this platform just miss. The interface is snappy, you get into the action quick, there is a good balance in customization and collection. If I had one “request” for the developer, it would be to develop a portrait orientation for the game. Granted, this is likely no small ask, but this game is so playable and charming, I would love to be able to play it with one hand while walking or eating a hamburger
Makes you want create multiple characters but also has a robust number of classes that you pick up in game to still make it feel like you have a lot of choices to play one game
it'd be nice if you could select a certain attack for each character to have pre-selected (just to speed along wild encounters (with AoE attacks)) but other than that I haven't wanted for anything in this game
I like it so far. Several hours in, it’s a bit on the easy side. If you like retro Pokémon or Final Fantasy games it’s really fun. I don’t think there’s an option to turn audio off though, and it’s very linear progress.
I love how mobile oriented this game is. Very easy to pick up and play. Characters in your pool all level up with your team and auto saves are very frequent. Love it
No controller support, no button making me hold my thumb over half the screen I don’t ever see what I an fighting. Please add controller support. Make it a DLC I’ll pay.
One indie developer spent his weekend nights creating a game while his wife and child slept.
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