Wed Nov 04 2026
Forsaken 7.13
- Fixed an issue that caused the cycle weapon button to be missing when piloting an Exocraft.
- Added the ability to activate Auto-run by tapping the button.
- Improved haptic feedback when playing at higher framerates.
- Fixed an issue that would cause the ship roll controls to appear when getting in or out of your starship on.
- Fixed an issue that meant tapping on planet waypoints did not bring up the relevant UI.
- Added support to dismiss inventory pop-ups by using back button in top left.
- Improve starship handling when using the Thumbstick control method.
- Fixed an issue that caused a missing icon in the tooltip about Exocraft acceleration.
- Fixed an unlocalised string for the Uncapped Max FPS setting in the Display & Graphics settings.
- Added a message to when you tap on the Community Expedition tile in trial mode to explain the game mode.
- Fixed an issue that could cause the crosshair to disappear after tutorial boxes appear on screen.
- Fixed an issue that could cause button prompts to appear at low resolution.
- Fixed overlapping text when claiming a space station.
- Fixed text overlapping with switch weapon button prompts when playing with a controller.
- Fixed an issue causing misaligned tiles on the Catalogue & Guide page on some iPad devices.
- Added a variant of the Corvette Haulage mission that requires package delivery to space stations.
- Fixed an issue that caused Corvette Haulage packages to be difficult to deliver to delivery management boxes.
- Fixed an issue that caused players to drop packages when disembarking their corvette.
- Fixed an issue that prevented the collection of salvageable parts from space hulks.
- Fixed an issue which caused players to lose mementos when purchasing new Corvette parts from the Forsaken Trader when their inventory was full.
- Fixed an issue with the tutorial for the Forsaken traders.
- Improvements to mission markers displayed for seamless warping.
- Improvements to clarity of information displayed to the player when using minimal HUD mode.
- Fixed an issue that caused multiple ships to land at Planetary Outpost landing pads.
- Fixed an issue that could prevent the player being able to enter freighters after freighter battles.
- Fixed an issue which caused some Corvette parts to snap incorrectly while being built.
- Fixed an issue that caused Corvettes to occasionally collide when leaving the Space Anomaly.
- Updated the corvette configuration / edit mode to allow the deletion of certain Corvette parts that could block players within Corvettes.
- Visual improvements to new Corvette parts.
- Optimisations to Corvette parts.
- Fixed a rare crash related to downloading base images.
- General stability improvements.
No Man's Sky stands as one of the most remarkable turnarounds in video game history. What began as a polarising release years ago has transformed into a breathtaking sci-fi simulation masterwork. Stepping into your starship and breaking through a planet's atmosphere into the void of space without a single loading screen remains an absolute thrill that never loses its magic.
The gameplay loop strikes a satisfying balance between relaxed exploration and intense survival mechanics. Whether you want to catalog bizarre alien flora and fauna, construct elaborate base complexes on serene paradise worlds, or engage in high-stakes space battles against Sentinel forces, the game offers immense freedom. The post-launch additions—ranging from fleet management to mech suits and deep aquatic exploration—ensure that there is always a new goal on the horizon. It is a genuine masterpiece for sci-fi enthusiasts.
Procedurally generated infinite universe with over 18 quintillion planets
Seamless transitions from outer space to planetary surfaces
Comprehensive crafting, base building, and resource management systems
Diverse playstyles including Exploration, Combat, Trading, and Survival
Full cross-platform multiplayer and community expeditions
Upon waking on a hazardous planet, immediately locate Sodium to recharge your Hazard Protection suit and Ferrite Dust to repair your Scanner. Follow your HUD prompts to locate your damaged Starship. Gather Hermetic Seals and Carbon to craft necessary repairs before launching into orbit for the first time.
Transition fluidly from interstellar space down to the surface of uncharted planets. Mine raw minerals with your Multi-tool, build customized base structures, interact with extraterrestrial factions, upgrade starship hyperdrives, and dogfight hostile space pirates in fast-paced combat.
Yes, No Man's Sky can be played completely offline, though connected online play enables shared planet discoveries, community expeditions, and multiplayer hubs.
First of all, this game is the most gorgeous game I’ve played on my phone. I have an 18 pro max and play on 60fps and while the phone heats up after a bit, it’s not too hot and I still get plenty of game time on it and man, does it look amazing! I play on touch controls and it’s very intuitive. There’s only a couple things that I think could improve but otherwise this is a great experience on mobile. The first is the shifting from 1st to 3rd person is not fun to do even with the quick menu. It would be nice to customize the quick menu or have a quick touch button added to change views especially because I change views frequently. The other is having a reload for my projectile weapons. I don’t see the option until it’s empty. These are overall minor complaints but if the devs read this, these qol changes would be appreciated! Again this game is amazing and being played on the go is something I never would’ve thought possible. Buy this game and support these guys!
I am a long time fan of No Man’s Sky and have been waiting for this port since it came to MacOS. i own the game on PC and Switch, i’ve put a lot of time into pc but always found playing more relaxed on the switch to be the most enjoyable way to play. The ios port is a fantastic extension of that, it runs very well while keeping 90% of the visual fidelity. i was at first skeptical of how touch controls would translate to NMS but i am very impressed with how comfortable and well positioned the touch controls are . HOWEVER the one noticeable downside is that the inventory menus are unchanged from pc which i find very frustrating and tedious, especially crafting which will require 5 button presses to achieve something that would be two clicks on pc. Knowing the Hello Games team i’m very confident that there will be a constant flow of great updates and improvements to this version and i highly recommend it!
If you don’t have a more convenient way to play NMS on the go (Steam Deck or portable equivalent). This will give you NMS in a portable form factor! Sean and the HG team made a FANTASTIC PORT! The touch controls are usable and in general are well executed, but I would definitely recommend a controller for extended play sessions. It runs really really well, I had 0 issues playing through the beginning mission on my 18 Pro Max before hitting the paywall for Full Game Access. I can 1000% recommend this game as I’ve been playing it since launch on many platforms, and it simply is just a great game and an amazing comeback story. I’m so happy to see NMS come to even more platforms so even more people can experience this masterpiece of a game. Also… $20 for Full Access IS A STEAL! I won’t be buying because I don’t use my phone for much gaming as I have a SD ^ but wanted to show my support with a review, a download, and some playtime!
I’ve been a NMS player since about 2019. This is one of those games that no matter how long it’s been since the last time you played, every time you pick it back up, you feel like you never left. Hello Games is an incredible team and you can see that they genuinely put their heart in to NMS. Seeing it pop up on iOS was a shock and at first I didn’t understand why they would launch it here. But quite honestly, aside from the touch controls being a little wonky sometimes and some other minor bugs, I’ve become a fan of the mobile version. Once they enable cross-save, that’ll help me feel like I’m not starting over one more time, though the beginning play through is a bit nostalgic. For the devs: there’s an audio glitch that happens when phone calls come through, the game audio doesn’t restore after the call is ended or ignored.
I have been booting into No Man’s Sky since inception, ten years now and, it is by far the greatest experience I have ever had the pleasure of enjoying. You will not be disappointed in trying this or getting back into it after a while like I have. This is not a game anymore because of the creators passion that seeps through every detail of this. I am proud to consider this my alternate reality as I have and will continue to spend days at a time in this. The community and fan base here is truly wonderful too. It’s mind blowing this is available on iOS now. I have not been able to play in years due to financial issues and lack of system and lack of a decent enough computer. This is phenomenal. I’m almost in tears I get to escape again. Thank you hello games you wonderful wonderful people. I can’t say enough good about this. Thank you!
I love how this has been executed on iOS. The controls make sense and are pretty straightforward and smooth. I have yet to figure out how to melee and I think it might not be in the mobile game (yet) but I would love for this feature to be added so I can melee jetpack boost like on console, but it is not a complete deal breaker for me. The one feature I hope is added sooner rather than later that is keeping me from buying the full game at the moment is cross-save. I understand that there are several features missing from the console but if there is anyway that I can bring over my ps5 save I would throw my money at hello games!! I could care less about multiplayer/online play but I would love to continue my exploration that I been grinding on console and don’t want to start from a completely blank slate. If you have never played before, you should definitely give this game a try!!! It is highly addictive and very entertaining with all of the endless exploration. Please Hello Games, I’m begging you… Add cross-save and I will empty my pockets! Thank you for the hours of exploration, building new bases, and increasing my standing with the various races. Even though cross-save is unavailable at the moment, thank you for bringing one of my favorite games to iOS.
Thank you Hellogames for bringing us NMS to Mobile! Been playing this wonderful game since its release in 2016. This game on mobile is literally the same as I play on my XBSS. Still getting used to the touch buttons but that didn’t stop me from putting in already about an hour and a half of gameplay. Keep up the great work guys! For it being on Mobile the graphics look really good. So excited about this that I’m letting anyone and everyone know that NMS is now on Mobile IOS. Hopefully this app will be available for other mobile types. With your guys track record of making things happen for your players, I’m sure it’ll be available to others soon. To all the Hellogames staff and developers, thank you again and God bless you all :) oh btw the price is totally worth the quality app you guys produced. 🙏🏼
Full-blown No Man’s Sky on the iPad….we really live in the future guys. Plays great all around, runs well, great controller support, and is one of the funnest and most inspiring space exploration games ever devised by humans. Even at this initial release things are looking good. A thought for the future if possible: targeting as many generations of devices is a win for everyone and is definitively the right call at this moment. But for the future, would it be possible to have options that utilize higher end hardware more? Things like pop in distance, texture resolution, and lighting could really benefit from M3 hardware upwards and it would be really nice to be able to toggle a few more options on M5 that really push the hardware.
After a 10-year redemption arc, No Man's Sky is coming to the iPhone and iPad Ars Technica
Ars Technica Mon Oct 12 2026
No Man’s Sky is coming to iOS later this month; Hello Games has squeezed the galaxy onto mobile Rogueliker
Rogueliker Mon Oct 12 2026
No Man's Sky Brings Full Decade of Updates to iPhone and iPad for Under 5GB BigGo Finance
BigGo Finance Mon Oct 12 2026
No Man's Sky is somehow coming to mobile, and Hello Games says it's partly thanks to Light No Fire Eurogamer.net
Eurogamer.net Mon Oct 12 2026
After the Comeback of the Century, No Man's Sky is Chasing the Final Platform Frontier DualShockers
DualShockers Mon Oct 12 2026
Apple’s Indie Games Week Brings Some Console Favourites to iPhone iPhone in Canada
iPhone in Canada Mon Oct 12 2026
No Man's Sky hits iPhone soon, and it's only 4GB in size Neowin
Neowin Mon Oct 12 2026
No Man’s Sky to launch on iPhone and iPad on October 28 — The Verge UA.NEWS
UA.NEWS Mon Oct 12 2026
'Vampire Crawlers', '9 Kings' and more: Apple welcomes 7 new Indie games to App Store Deccan Herald
Deccan Herald Mon Oct 12 2026