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Adventures, Secrets & Puzzles

Ratings

Age

13+

Category

Adventure

Languages

English


Screenshot
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Ratings & Reviews
Good Game but a notable issue with Levels.
Mon Apr 25 2022 Fix the versus mode

The game is great. There’s always more to do and it’s not just a simple Candy Crush-Like game. There are no ads and the rare bonus games are interesting. But the Hard and Super Hard normal levels rather than the “find” levels are not hard in difficulty for the same reason as other hard games. Rather than just being a challenging mini game, the level seems like it’s relatively easy but gives you very little moves compared to what you’d normally need to complete said level. So rather than feeling like any progress or learning curve is needed it ends up feeling like a level you can only win by chance. This frustrating since at times you can lose simply because you did not get any special items and these levels are impossible without them. The Find levels have a different issue all together however. The lack of definitions of context. It’s very common to lose a find level simply because you don’t know what a word means or a word is referring to something it normally would not. I feel there should be the choice to click the word and see a definition or the word used in a sentence. The time should pause for the latter but not the former. There is also the move suggestions. They are extremely annoying for people especially those with Misokinesia. I wish there was a setting to turn them off especially since they happen within 2 seconds of not moving so they are extremely constant.

I like it
Mon Dec 05 2022 SAHM Annoyed

But I don’t love it. To much of the game is led by chance (special moves on extremely hard levels that really are not that hard but you can do it only in a few moves, how dare I say? Luck is to much of play here trust me I’ve redone levels a doz times + and some of it and to much of it is left to chance. My real prob is when it decides to move your pieces around- and it’s on one of those super hard levels … I’m playing it like chess knowing my next move or so if this or that remains similar and bam everything’s flipped- or the arbitrary suggestions to not helpful points. Let us turn these weird aspects off. Lol and I mean setting a game difficulty is that to hard? Genuinely I don’t want to do those extra hard levels and it causes me to put my game down because I run out of lives right? Well when you pick it up 4 times more and are stuck waiting on luck and a couple days pass because your playing when you can well guess what? That’s less time playing your game. I’d be playing quiet often but it’s miserable sitting on the same part for days and sometimes whole game goes down for a week then like it’s not the goal here right? Let us play and not have a game set by chance w minimal turns lol and minimal lives etc as for the week and find I mean sometimes you could use a better word to mean something- I know it’s fun to be fancy or old world but like sometimes …. I don’t want to do a level over because what’s a this or that until it’s shown to you after

Amazing Game, Except for New Update
Sun Jul 31 2022 Cupcake665437;-P

Edit: Bumped my review down a star because they now force you to play match-3 levels when I specifically downloaded this game to NOT do match-3 levels. Miss when this game first launched and felt unique. Let me start by saying I love this game. This is by far my favorite take on the “play mini games to renovate a mansion” style of game. The scenes are challenging but never impossible, and it doesn’t feel like you have to use power ups to progress. The game is beautiful, the characters are fun, and the story is enjoyable. Before the new update, you would spend energy to play a level and regain that energy upon successful completion. This made it feel like you were making progress upon a win and you didn’t feel punished when losing—once you beat a tricky stage, you could keep going. To me, this set Manor Matters apart from other games, since I didn’t feel forced to buy energy in order to progress. Now, you no longer regain energy on a win. You can only play a few levels before being forced to wait and come back later. I suppose this is supposed to make you want to return to the game, but it’s only done the opposite for me. I no longer want to come back to the game to play level after level, because I physically can’t anymore. If the energy system gets fixed, I’ll bump my review up to a five. Until then, this game is missing the core feature that made me choose it over others in the genre.

Used to be 5 stars
Mon Aug 01 2022 JS143

I loved this game when I first downloaded it. I used to play Homescapes but when my phone started having issues and I needed to get a new one, my game didn’t save (my fault I know) and I had to start over. Being that I was so far along, I didn’t want to restart so I downloaded this since concept was similar but the “finding scenes” versus the “matching 3 in a row” was much more interesting. The scenes and graphics were beautiful. Yes, it could be challenging especially with features such as the clouds or the silhouette modes, but either way it would still draw me in. Since the new update released about a week ago, the “finding scenes” appear one out of every 5 or 6 turns..which now have been substituted with the dreaded “matching 3” or more in a row. When the “finding” scenes do come up, they are beyond easy and if you’ve been playing this game long enough …you know exactly where to look to find the objects and it’s just not fun anymore. It’s now become like a candy crush wannabe which lost the appeal. Not to mention when you do get a “finding”’scene instead of the “matching” game, they are the same 3 or so scenes over and over. The whole allure was being able to unlock new scenes and find new and different objects. Too bad. This game used to be a 5..not sure why the switch over happened, but it would be nice if it could go back to more of the original game.

Disappointed
Sat May 06 2023 Obsessed1234

I used to love this game. I’ve had it for quite some time and am past level 1,000. I really liked the hidden object aspect of the game and how, even on higher levels they were adding new scenes or game modes to make it challenging and I got to use stars I earned from beating levels to progress a story and renovate the mansion. I returned to playing after some time away to find that a match-3 game mode was added, which would be fine if it now wasn’t the majority of the game. I have to play through at least 3 match-3 games before I can even get one hidden object game. And when I do get a hidden object level they are normally too easy. And some of the match-3 levels are just unfair and based on luck, no matter how much they say they are all beatable, the pieces change every time you replay a level. There is some random element of chance that can make a level practically unbeatable unless you use power ups. Some power ups you can get for free, but then you have to purchase them. I’m at a point where I’m stuck. I don’t have enough power ups and I’m unwilling to spend real money to just get through an element of the game I dislike. I would be willing to possibly spend money if it was an aspect of the game I actually enjoyed. I just wish the focus of the game had stayed the same. If they wanted to try a match-3 mechanic, maybe just one of those to every 3-5 hidden object levels. Although I really would rather it not be included at all.

First it was the time constraints now it’s the match three
Wed Nov 16 2022 JuneLaRue

Originally I complained that in the hidden object seemed the time constraints were to limiting and forced you to use your hints in order to comply with the ridiculous time constraints. It would be much more fun to play if there were no time constraints or something better than two minutes. They seem to have made the scenes easier because I don’t have that problem anymore and I’m really well into the game. Maybe level 800. Now I am complaining about the introduction of the match three. It is quickly becoming the dominant part of the game. At first it was fun but now it is ridiculous. One scene I just played gave you six or 8 moves to cover 64 squares with grass with certain items locked behind chains and boxes. It took me 20 moves. Other scenes give you 14 moves when other games would at least give you 24 or even 30. I guess I will start using my life lines but I’m not sure if you lose your streak which gives you the aids that allow you to pass them to begin with. Someone was right when they said this game is a money maker in disguise. The match three needs help. I am going to delete this game if something is not fixed which is really sad because I wanted to play it until the end. I don’t mind spending money a little bit but not $20,000 per game (game currency) on match three.

Fun but Doesn’t last Long
Sun Nov 08 2020 justalilaud

I don’t usually write reviews but felt compelled to do so for this one. I love search and find objects ever since I was a kid at the doctors office with the Highlight Magazine. I’ve tried others but the graphics were not what they are here. Absolutely beautiful! I was really looking forward to this game and seeing the map of the house I was quite excited! Unfortunately, I’m not enjoying my time. The time it takes to clear a level takes so long. With double finds and silhouette making it difficult, sometimes what a pillow looks like might not be what your looking for because a neck pillow is unexpected. Then there’s items you just don’t know what they are. When you use your energy and clear a room, you still loose your life instead of keeping it in order to keep moving on and messes with the fluidity. Yes, the developer placed a daily wheel to win some prizes, but the tools alone are quite expensive and I’m tired of being hit up to buy energy. Again, beautiful graphics but the fluidity of this games is a constant “stop and go, stop and go” ... and takes too long to get through 1 room. The silhouette and double object challenges are not fun, booster packs are too expensive. I find myself putting the game away and playing something else. A game I can sit with for an hour at a time, in my evenings to relax. Sorry ... I wouldn’t recommend.

Used to be fun but not anymore (spoiler alert)
Thu Dec 23 2021 Fazeher

I really enjoyed the game when I could relax and play it casually. I enjoyed the story line and looked forward to seeing where it would go next. I didn’t even mind that I had to wait for energy to recharge to continue. It made it a treat to look forward to the next session. BUT ***spoiler alert*** after the storyline eventually reveals what has become of Mr. Burke, the following storylines become stupid. (You keep running into illogical scenarios that could easily be resolved just by contacting him and asking for help! We know where he is! Grrr!) Convoluted storyline aside, as you continue playing, it is the mechanics of the game that change it from a challenging, fun object search puzzle game to extremely infuriating, “I want to throw my device across the room and never play it again” situation. Believe me, I have given it many chances. I have paid real money to buy the special passes during events and for coins to buy more tools. But it just isn’t fun anymore. I am tired of repeating the same level 20 times or more. And the latest event, “Winter Dreams” lost it’s appeal by level 4. Sorry Santa. Someone else will have to save you. I think I am officially done with this one. I’m willing to sacrifice the over 23,000 coins I have still to use. Congratulate your developers for taking a great concept and turning it into a impossible waste of my time.


News found!
Playrix releases Manor Matters globally after six months in soft launchPlayrix releases Manor Matters globally after six months in soft launch

Russian publisher Playrix has its first-ever hidden objects game Manor Matters after being in soft launch for six months.

PocketGamer.biz Sat Nov 28 2020

Manor Matters: Playrix releases new game: it’s not match-3, it’s hidden objectManor Matters: Playrix releases new game: it’s not match-3, it’s hidden object

Today, Playrix has globally released their new title. For the first time in a long while, it's not a match-3 game.

Game World Observer Sat Nov 28 2020

App of the month from AppGallery: Manor MattersApp of the month from AppGallery: Manor Matters

In Manor Matters you're invited to explore the old and abandoned Castlewood, inspecting and renovating rooms to uncover the secrets within hidden objects.

Pocket-lint Mon Feb 28 2022

Playrix Has Opened a New Studio With the Developer Daily MagicPlayrix Has Opened a New Studio With the Developer Daily Magic

SEATTLE, Nov. 12, 2021 (GLOBE NEWSWIRE) -- Playrix has opened a new studio with the developer Daily Magic. The studio team currently works...

GlobeNewswire Tue Jun 28 2022

Playrix is relocating 1500 Russian staff, closing operations there “as soon as possible”Playrix is relocating 1500 Russian staff, closing operations there “as soon as possible”

Playrix staff are in the process of being moved to Ireland, Cyprus, Portugal, Serbia, Armenia, Kazakhstan and Turkey.

Mobilegamer.biz Sun May 28 2023

Gardenscapes helps grow Playrix's downloads to 1.1 billionGardenscapes helps grow Playrix's downloads to 1.1 billion

Dublin-based mobile games publisher Playrix has accumulated 1.1 billion in worldwide downloads across its entire catalogue.

PocketGamer.biz Mon Dec 28 2020

Playrix, with WHO input, launches Yoga Season event for its Gardenscapes online gaming communityPlayrix, with WHO input, launches Yoga Season event for its Gardenscapes online gaming community

PRNewswire/ -- Playrix, the mobile game developer behind the Scapes™ series, is launching a new thematic event, Yoga Season, in its flagship...

PR Newswire Sun Nov 28 2021

Russian-founded gaming giant Playrix continues investment spreeRussian-founded gaming giant Playrix continues investment spree

Playrix, a global Russian-founded mobile gaming giant, acquired a minority stake in AppQuantum, a Cyprus-based, Russian founded mobile...

East-West Digital News Wed Sep 28 2022

Playrix acquires Ukrainian game studio Boolat GamesPlayrix acquires Ukrainian game studio Boolat Games

The corporate group Playrix has acquired the Ukrainian game developer Boolat Games. The amount of the deal was not disclosed.

Inventure.com.ua Thu Oct 28 2021

Playrix soft-launches new match-three RPG Puzzle BreakersPlayrix soft-launches new match-three RPG Puzzle Breakers

Playrix has soft-launched a new match-three puzzle RPG under the name of Puzzle Breakers. The game will see players controlling heroes and using unique...

PocketGamer.biz Mon Dec 28 2020


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