Fri Aug 08 2025
Added required information on the game's age rating and accessibility features.
I’ve been on a text RPG kick lately and was surprised to find a premium one on the RPG category. Very satisfied with my purchase after finishing the game. Very well written and plenty of great descriptions of the fantastical tower and everything in between. Fights are very well described in their brutality and choreography. My only real gripe is the lack of challenge and replay value. You definitely be in trouble if you squander your food resources and stamina/sanity as you’ll be at the mercy of the RNG at that point. But it feels pretty easy to manage your resources and I ended up only dying once at the end. Thankfully permadeath isn’t a thing here and you can easily reload a previous choice. Overall I loved the experience but the game could use some added challenge.
A game feels most exciting to me in the time before I start to understand how it works. In those early minutes, I am making decisions based on what my character would actually do in the situation, not min/maxing stats and numbers. With its language-based approach, this game never let me see the numbers behind the curtain, and this kept me on my toes from start to finish. It reminded me of the depth of a game like Dwarf Fortress with its anatomy system. I was forced to put myself in the shoe (singular, my character was missing a foot) of the protagonist and think in the context of the fantasy future setting. The game was polished and flaws were minor. I would have liked to hear more from my recruited party members for one. It felt easy since I finished without dying and with lots of food, but maybe that's the luck of the number generator. I'm unsure if I've missed many hidden parts of the game or if I've seen everything. I beat the game feeling like I still wanted more combat, exploration, and dialog. I would buy a sequel or continuation with the same engine in a heartbeat.
This game is pretty short, but it is definitely entirely worth the (small) price of admission. I have never played a game like this before and wasn’t entirely sure how much I would like the format, but the music and the story pulled me in and I played the entire thing in one go. If a sequel or extension to this (or even a separate game in a similar style from the same dev) was ever released I would buy it in a heartbeat
This is a wonderful take on the text based rpg. Very reminiscent of long ago (80s) games like Forbidden Lands with great updates such as engaging graphics, accessible controls, and great music. I would recommend to anyone looking for a choose-your-own-adventure type game. My only gripe is that there is no sequel, since the game takes at most a few hours to complete.
This game might not look like much at first, but it stands out among all the RPGs I’ve played thanks to the great writing and unique setting. A limited number of scenes is enough to create a vivid world where imagination fills in the gaps. Although the gameplay is ultimately not too difficult, the story is suspenseful and every choice feels high-stakes. Great music and art as well. Thoroughly recommended.
Wow, the only negative I have to say about this game is that it’s not longer! This is a very unique story driven experience. It gives you enough choices where you actually have to think about what you’re doing, but not too much that it detracts from the story and breaks the immersion. I definitely recommend it!
Nice little game here. Runs really smooth and has great art. A bit linear for being an rpg and the game is more or less trivially easy. With that said it’s still a fun and charming experience that u would recommend Not sure the point of the sanity mechanic though - seems to be no way to replenish it and no consequences from it. I went back to the trader a few times to see if I could barter for some items but that didn’t appear to be an option here. Would get a lot of joy out of playing a bigger more difficult game built with the same type of system.
This is a well-crafted and unfortunately short game. And while there are RPG-like decisions which can be made, I do not feel like they carried much weight in the game world. I do not know how much more I will get from more play-through I would certainly be interested in a sequel with hopefully more story, world-building, and far-branching consequences of choices.