Fri Dec 26 2025
Small bug fixes and improvements.
Frontiers is the second game in the Kingdom Rush series, it builds upon the original in a good way. It takes the brutal strategy of the original and simplifies it slightly making all the challenges hard but fair. Frontiers introduces new towers and heroes leading to different strategies, but the heroes and advanced towers from the original are not present so options are limited. The difficulty curve of the game is much improved over the original, that being said both games can be made much easier by changing the difficulty or use of the items bought from the gem shop, best of all gem can be earned for free in this game so if you need a little boost it’s available. In short Frontiers is a great follow up to the original, it introduces new challenges and the gem shop along with new towers and heroes, and the game can be just as hard as the original.
I absolutely loved the first game. The gameplay, heroes, etc.. Felt it was fair, difficult enough to challenge you to be as efficient or strategic as possible, yet doable eventually. This game falls short of that in every regard. There is literally no difference between normal, hard, or veteran difficulties. I promise you if you can beat it on normal you can beat it on veteran. There is no difference. Second, the difficulty is so absurd, especially on the final level of the campaign, that it leaves you assuming these devs purposely created it to make you pay for the better heroes. You have to play it to really understand the 0% chance there is of beating it without looking up online exactly step by step how to beat or by using 4 nukes like it did. I mean literally upgrading one tower before the other would mean defeat. There is only one way. It’s particularly impossible to beat, forget 3 star, on your own with the starter heroes and shop items. It’s the least fun, most frustrating, level I have ever played of td. They really lost touch with the consumer in this game and to be honest I’m not interested anymore in the series. When I finished the first one I thought for sure I’d play through them all. This game changed that for me. No thanks and I’m certain I’m one of many that felt the same way. Idk how this game has 4.9 stars.
Ironhide please read this. I gave this game a four star and here’s why. I have been a fan of kingdom rush when it first came out. I remember playing and with my older brother on our computer when it was free it was super fun and later when I got it on my phone I loved it. It was a new type of tower defense, super cool. Then ironhide came out with this one, frontiers, for one dollar on the Apple store and two dollars on google play. This game was fun but while I was playing I noticed that some of the enemy’s where pretty much the same as a villain in the first game. Such as the exocutioner is kind of the same as the pillager and the witch doctor was pretty much the exact thing as the shaman. Hopefully you get my point and the last thing I think is not as good is the fact that there is more level in the first game than the second and you have to pay for this one. Otherwise I think this game is good, there’s new bosses and new hero’s that are setup different since they upgrade to their max and stay that way. Please comment back so I know writing this wasn’t a waste of time. Also I know about your Website already.
The original Kingdom Rush is easily the best tower defense game I've ever played. Yes, this game doesn't bring a radically new experience to the table, but nothing really needed to be changed about the first game. Yes, there are in-app purchases of better heroes. You definitely don't need to buy them to progress. If things are too hard for you and you'd like to progress faster, just lower the difficulty level. I played through the whole first game on Normal without buying anything. Anyone who complains about how much the heroes cost needs to shut up and choose one of the first three heroes (I like the third one the best in this game, but you don't get him until after you beat level 7). It's a joy to play a game with this much polish and care and attention to detail. Thanks for making a great game!
I’ll admit there are some annoying enemies, but overall it’s a great game. The final fight just isn’t fun. Both of the new mechanics it introduces (deleting your towers and a multi-phase fight) are very infuriating and make it feel like you are being forced to use abilities. I’d say either one of these features work well, but both of them together leads to an incredibly infuriating loss unless you play perfectly or use a single ability to skip the entire thing. Difficult levels are fine, but when the fight before it is a 20-40 minute slog through the exact same stuff as the last 5 levels, it’s not a good idea to throw a brand new and super difficult battle at the player. It’s just not fun to watch helplessly as your towers are deleted one by one and enemies rush through. You can’t plan for it, you can’t prevent it, you can’t stop it, you just have to sit there and watch.
I am a huge fan of IronHide games and this is my favorite kingdom rush iteration. It has great art, (so do the others but this is my favorite), a great story, great tower builds and great landscapes as well as achievements. However I have some tiny complaints, mainly around the achievement Mua'Dib, which is just infuriating because of the necessity of troops because of dune terrors and reinforcements can't deal with all of them and you can't maneuver them so you must use barracks and have to be on constant lookout even if you are being overwhelmed by immortals and desert thugs, which incidently can be dealed with easier by reinforcements, which we established can't be used. Eeeerrgg😅 The other issues is miner and relates to difficulty scaling in veteran mode with heroic and iron challenges. But either way it is a great game. Thanks IronHide Games for yet another great game.🙃
I don’t normally write reviews, but I have been playing this game on and off for YEARS now and it’s been really fun every time. The “gems” are not only affordable, but you can get A LOT of them for free by watching adds. They’re not NEEDED, they just make the game a little easier. I’ve gotten so many from adds. There doesn’t seem to be a limit as to how many you can get per day for free. Most games cap this so low that it’s not even worth it. All THREE of these games from this company that I’ve played share this trait, so kids can really get into it without buying anything! (Kingdom Rush and Origins) The level progression is fun, challenging and makes you really think about the placement of your towers, they level up as you level up, it’s really diverse and interesting. I HIGHLY recommend it.
Before I bought the game I was worried that I would have to purchase the 8$ hero’s because Neepercreeper review/rating said it was too hard to beat the game, and that all the tutorials were using the expensive hero’s, but that’s not the case. The game was just enough of difficulty and if it was too much difficulty for you, you could decrease the difficulty. Better yet theres a place in the game where you learn how to beat each level which the included characters. If you keep losing too much or one or two enemies keep slipping past your defense, you can buy bombs and extra hearts in the shops with in game currency. Overall this game was a blast and I highly recommend playing it.
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