Wed Jan 14 2026
- Minor fixes & improvements
Hitman’s emphasis on environmental puzzle-solving over running and gunning translates excellently to a turn-based puzzle game where enemies move after you do. The board-game aesthetic, complete with levels (roughly 90 of them) being grouped into fictional Hitman boxes, looks incredible and would easily be convincing as a physical product. When enemies are “killed,” by you walking your character into theirs or even by picking up a single-use rifle or pair of pistols, their pieces are simply picked up and removed from the game board. (An exception is when certain statues or chandeliers are shot, which fall onto enemies.) Most levels after the wordless but informative tutorials have optional objectives (from pacifism to “kill all,” or making various uses of the environment), and the more you complete, the more level packs you unlock. The only microtransaction I noticed was for additional single-use level-objective solutions, which can be made infinite for $5. They walk you through solving an individual objective step by step, and if you accidentally close out of it, you can reuse that instance of that hint for free. The difficulty curve is rather steep, more so than Lara Croft Go which I also loved and would probably recommend more for inexperienced users, but completing levels in optimal numbers of turns is incredibly satisfying. Highly recommended.
This game is so great! I have played completely through it a total of 4 times (100%) and am going again through for a 5th time. It is truly a fantastic game and would completely recommend! Easily one of my top favorite mobile games of all time. Fun, clean puzzles that are the perfect level of challenge. I think this one is the best of the three “Go” games. MUST PLAY. Only critique is I wish there was a sequel to this!
I love the concept. I played the Tomb Raider Lara Croft Go game and needed a hint twice in the entire game. I play this game and I needed 2 hints in 11 levels. There isn’t enough to figure out on your own. I mean, I usually figure things out pretty well and I’m good at problem solving. However, this game left me needing help. And when I got that help, it was not something I would have got on my own. This has just too much formula attached to it. By level 6 I already tried every scenario and needed help to get the solution. The solution required backtracking and other tricks. Make it possible to figure out on your own and it will be 5 stars! I love the pieces and the feel of a board game!
When it really comes down to it, no matter how much fun you had playing it, the only thing the game had gameplay wise is you swiping your finger to avoid other pieces, sometimes collecting briefcases or throwing items to make noise. That’s it. That’s all you do for the puzzles. And it’s fun for a bit but the Friday the 13th Puzzle Game has a similar mechanic to the one this has but FOR free. So I’m paying 5 bucks for a hitman board game skin. Not to mention in that game you FEEL like Jason when chasing campers. I don’t feel like Hitaman for a lot of these. Just cause my board piece reached the end doesn’t mean it felt like I did something. I feel like a lot was missed on this, especially for the price tag.
Even turning aside from the fact that this has nothing to do with the Hitman franchise other than your gamepiece is a bald man with a suit, the game for what it is (a board puzzle) is pretty tedious. The "objective" is simply to choose one in a web of preset paths, in the right order and in conjunction with throwing an occasional rock, to get to a designated "end" point. The variation between levels is just more numerous and complex placement of guards pieces. It's sort of like a less interesting "escape the room" style series where every level is basically the same concept but different location of the key. Disappointed that they used the Hitman brand just so they could bilk $5 out of fans of the series.
This game is a masterpiece. It plays perfectly on a mobile device. All you need to do is swipe your finger in the direction you wish to move. I love the beautiful diorama sets. The music is atmospheric without being annoying. I’ve been playing this game since it was released in 2014 and still haven’t found a game I enjoy more.
All of the games in the go series are perfect and it’s really sad to see that the company has moved over to low effort free games that require IAPS to make money. Make quality games and people will buy them I don’t understand how These developers would abandon a series that earned them game if the year because it wasn’t profitable makes me mad to see all the toxic free to play games that take zero effort to make
If Hitman Go had the gameplay as Deus Go and Tomb Raider Go, I would definitely give this a five star rating. Also, if there was more of a story line to follow too. Tomb raider you know she’s trying to reach a certain artifact. Deus Go has a story line as well, although I have only played the first level and can already tell I’m going to like it. The stiff game board play of hitman go gives it a boring feel that’s not very interactive, especially if you’ve played any of the actual Hitman games in other gaming systems. Maybe this was the first in the Go series? It can definitely use a revamp.