Thu Sep 11 2025
Technical update: performance improvements.
Factory Balls is an ingenious puzzle game that feels like a digital logic workshop. The premise is simple: you are given a plain white ball and a target design. You must use various tools—hats, belts, paint buckets, and even seeds—to transform the white ball into the target. The catch? The order in which you apply these tools is everything.
It’s a game of layers and masking. If you put a hat on the ball and then dip it in paint, the area under the hat stays white. This leads to some truly 'aha!' moments as you try to figure out how to create complex patterns using limited tools. The aesthetic is clean and industrial, and the puzzles get progressively more complex without feeling unfair. It’s the kind of game that makes you feel like a genius when you finally crack a difficult level.
Dozens of unique, brain-bending levels
Intuitive drag-and-drop gameplay
Unique industrial art style
Satisfying logic-based progression
Always look at the target ball from the bottom layer up. Determine which color was applied first, and which areas were masked off by hats or belts to keep the previous color visible.
Drag the ball into buckets to color it, or use accessories to cover parts of the ball. If you make a mistake, you can drop the ball in the trash to start over with a fresh white canvas.
There is no penalty for trying different combinations! Experimentation is key to understanding how the different masks and tools interact.
Well I see my original review was 4 yrs ago and I still love this game. Thanks for the new levels!!! -------------- If you like a good puzzle, this will exercise your brain in a captivating way. The concept is simple: on each level you start with a plain white ball and get different tools (paint, a scraper, etc) to use to make the ball duplicate the one in the picture. Experimenting with the creative tools is fun since the design is crisp, sleek and colorful. The difficulty increases at a good rate that builds on skills and techniques from previous levels. The background music is unobtrusive. I was completely hooked and never got bored or frustrated. I did get stuck a few times but was always able to come back later and solve them. I'm guessing it took me 6-8 hours or so over several days to solve all 44 levels, and since I enjoyed every minute of it I absolutely felt I got my money's worth. Re-playability factor isn't huge, but I'm guessing I'll come back to it now and again. My 2 suggestions would be: a save feature - in the more complex levels, having to start from scratch if you have to stop mid-level is mildly annoying. Also, it would be cool to have a level generator so that once you finish the 44 puzzles you could continue to create, for instance, easy to medium randomly generated balls using the existing tools. Loved it!
As a sucker for patterns and puzzles, I’ve been head over heels for Factory Balls since playing the online versions on Cool Math Games years ago. I intended to play for a bit of nostalgia, but was incredibly happy finding that it holds up as a fun and rewarding experience. Being stumped by a level of any game can stop being fun if there’s no way to explore possible solutions. I think Factory Balls harnesses that balance of a simplistic puzzle system and tough levels that makes the effort actually fun. Definitely not a game to get TOO excited about while playing, only because I chewed through all 200+ levels in under a week. I gotta say, I guess I’m still head over heels for Factory Balls, and for good reason! I’m glad it wasn’t simply mind blowing to me years ago because I was a fourth grader. Definitely a game made with thought and care. :)
This came straight from the manufacturing line!! It’s so cool… maybe just because I’m an operations guy, the the discovery of the process is amazing. After about the first 100+ levels, it was so rewarding to know how to create every possible combination with the tools provided. It’s a microcosm of acquiring mastery. At first, it’s all trial-and-error, but as I paid attention to the patterns, I quickly figured out exactly which color “segment” to begin coloring. I’d love to see more flower levels… those were too few and far between to flow through, mainly because it introduced a progressive mechanic. I’d also love to see some new additional mechanics… I also felt the “creature creation” mechanic was too little, there could’ve been more with chopping out mouths, pulling out noses, ears, etc. but! Best paid puzzle app out there by a landslide.
I’m a fan of Bart’s other games so decided to pick this one up. At first I thought it was going to be kinda lame and silly, but I think it’s actually my favorite out of them all! It’s a unique pattern matching type game. It’s different than any other iOS game I’ve played, and I’ve played most every puzzle game that exists on iOS. It’s the perfect level of challenge for me - not so easy that you immediately figure everything out with no challenge, but not so difficult or arbitrary that you end up guessing at things until you get it right. It’s always logical and requires thinking through things to find the solution. It’s really fantastic and kept me entertained until the very end. It did seem like the existing levels were about as far as he could take this idea - by the end I felt I had figured everything unique out and it was just a matter of finishing the levels. I would have appreciated some extra EXTRA difficult levels at the end to really challenge me since I was having so much fun with the game. If there was a sequel with some expanded puzzles I’d buy it in a heartbeat (I buy all Bart’s games because they’re definitely all worth it for $2, haven’t run into a bad one yet, but this one is my surprise fave so far).
I’ve been playing this game since it was a flash game, and I have a cycle of beating all the levels, putting down the game for a few years, remembering about it, then getting sucked in all over again! This game has been with me thru quite a few chapters of my life. Thanks for the fun game that has entertained me for years and will entertain me for many more to come :)
I used to play this on my computer but since flash is no more I can’t I found this and unfortunately finished the whole game in 2 days. I really hope they add more levels, or add a way we can design and make our own balls.
And every other game made by Bart you are puzzler gamer”s dream come true. Your games are challenging, fun, and intuitive. Never stop making games for us. I believe I have everyone except sugar. Black, Red, Yellow, and Blue I’ve played many times. Your amazing. We love you, keep em coming!!!!!
I got this game because I fell in love with the pumpkin version “Boo!” This is just as great but since Halloween is my favorite this can’t really compare. Still a wonderfully fun puzzle game. Please keep them coming!
![Factory Balls Forever Level 1-25 Walkthrough [Bart Bonte Games] - YouTube](https://img.youtube.com/vi/pXCYWuwOpL0/0.jpg)









We've written about a fair few of Bart Bonte's wonderful little titles, but our favourites are definitely his colour puzzler series.
Pocket Gamer Mon Jul 29 2019