Wed Jan 28 2026
This update brings you essential bug fixes and optimizations to improve overall app performance. We're committed to making your experience better with each update. Thanks for being a valued user!
I was big fan of first game. Played it to something like level 200. This is such an improvement. While the first was basically the same level (and boss) over and over again, this game has outstanding variety. In environments, mobs, bosses, and upgrades. I'm not sure what people complaining about the difficulty are talking about. It's harder than the first one, but far from a difficult game. You will have to fight some bosses multiple times while you save for upgrades, but it's fun while you do, and you will eventually take them down. I've faced maybe 15 bosses so far. Most I beat in 1-5 tries, while a few of the harder ones took 10-15 tries. And it's incredibly rewarding when you do beat the harder ones. Support premium gems like this. Everything a sequel should be.
The latest update — mostly the addition of two new permanent dragons — helps this game out a bit. This game still feels like it spends most of its time punishing the user for playing it. Massive frame rate issues playing it on a 2017 iPad. Lots of camera tracking issues — when using homing missiles or when bosses explode, the camera shifts focus away from your character making it almost impossible to see what you’re doing. In other instances, especially when you pick up speed, the camera pushes way to far ahead of the player, so you can barely see where you’re at on screen. It’s still absolutely ridiculous that power ups are only activated if they touch the head of your dragon, but enemies can do damage by hitting any part of your dragon. And the pacing of each level is still clunky, not nearly as smooth and fast as the original. Plus... there’s still no endless mode. It just feels like this developer completely misunderstood what made the first Dragon Hills so much fun.
I have played this game through now twice. I like the new (variety of) worlds. Guns are cool (swords were better), GodzillaMech is fun, bosses are the best change. This game is a grind at first but becomes more enjoyable after you get the big’uns later on. Kinda wish some of the old mechanics were still in play, like playing till you die versus level to level - which is annoying. Rewards are more difficult to grab in this game, and you can’t use the bottom in this game to let them catch up to you. I could be wrong but the old game used to have more digging room, and it was easier to get to the higher ground in the older game. I like that the acid pits are hard but some are down right unavoidable, which is kind of annoying, if the bridge is out before you get there no level of skill is going to keep you from losing life. Frankly I like it as a time killer, it’s a mindless tap game, but I will probably not continue buying these titles.
I would rate this game 5 Stars. Its fun, i think the bosses and upgrades are improvements over the first game. I also prefer how in this game you can start going faster quickly, i know in the first game you were somewhat sluggish and it was difficult to gain speed. The gameplay is pretty similar, though there are some things that differ that I miss in the first game. My issues with this game: In the first game you weren’t subject to levels, what I mean is that in dragon hills 2 you play levels. So you start, and finish it with a boss at the end. This isn’t necessarily a bad thing but it’s something I miss about the old game how you could just keep going until death. I don’t like how there are so many acid pools. They are a little too common and it can get a bit annoying how you have to dodge them. Some of them are downright unavoidable at times and for me they are the main thing that gets me killed. But that’s mostly about it for me so far. Other than my issues with the game I’d say everything else is either the same as the first game or improved.
I really liked the original Dragon Hills so I was excited to buy this game. Unfortunately, it’s just not as good as the original game. While you are able to collect more coins you have to pay a lot more for upgrades in the game. Also, it’s a game that makes you grind, and grind, and grind (you have to grind in the original game also, just not as much). The boss battles are interesting but it takes 2-4 time longer to kill the bosses than the original game (another grind). The art direction is great and it is visually appealing, but the music is awful and I had to turn it off. Also, the creators went with a zombie apocalypse, and this might appeal to others but I’m so sick of zombie games. I may play this game from time to time but I’ll stick with the original game and have more fun with it.
+5 stars for being a solid upgrade from the first game. -2 stars for the insanely uneven difficulty. I can understand the acid damage hits (as lava was an insta-kill in the first game), but single attacks that can shave off half an upgraded health bar? Add that to bosses that have waaay too much health and ridiculous attacks, and it doesn’t work. You need a few invincibility frames after normal attacks, and boss durability needs to be cut in half at least. I’m at level 40-something in the first game, I know how to play it, it shouldn’t take 20 attempts to kill the level 6 boss! Fun if you like grinding your way to victory, but this game needs some serious rebalancing.
I played the first Dragon Hills and loved every hour I sunk into it which is why I’m so bummed the the sequel isn’t that good. I feel like the game could be good if the level design was better. There are so many times where your forced to lose half your health slamming into some form of acid or a homing missile that won’t go away no matter how long you stay under ground. Also there is no ramp up in difficulty the longer you survive a stage which means your reaching the boss with barely any health every time. On top of that it’s a grind to earn money for upgrades and stuff when the levels aren’t much fun to replay. However it is very pretty and the presentation of everything is polished.
I really love this game. It does feel really slow at first but the more you play it, the more it speeds up. On thing, I’m using an iPhone X, would love to see an update to make it work with the bigger screen better! Love the music in it! I actually turn off my podcast to listen to it! Absolutely love it, totally addicted. I’m sitting here playing this instead of my switch!!!! I really love to see a developer who isn’t dipping into micro transactions which I completely avoid. Thank you!!!!
It's a story we've all heard a dozen times and, as such, has been lampooned in everything from “Shrek” to “The Onion”.
St. George Daily Spectrum Thu Mar 16 2017
Jump into a mechanical dragon and get ready to dive into zombie-infested worlds and take them out in this challenging auto-runner arcade...
AppAdvice Sat Dec 16 2017
There's something about girls with pet dragons. I think we can all agree on that. But while Daenerys Targaryen in Game of Thrones [appprice...
TouchArcade Tue Jun 16 2015
Dragon Hills ($1.99) by Cezary Rajkowski is an action-packed arcade game where the princess does not need rescuing. In fact, she is set out...
AppAdvice Tue Jun 16 2015