Sun Jul 23 2023
Fixed a bug.
I’ve never played this before so this is a new experience. I really enjoy the game, I’m over 20 hours in on my first play through. I’ve been playing with an Xbox Series X controller and a phone mount for my 12 Pro and it is enjoyable. My few gripes: 1) Square needs to hide the home bar in game. It’s super annoying. 2) some movement is wonky with a controller. ThereAre some spots in the game where the MFA Controller get you stuck and you have to use the touchscreen to navigate around rocks another ground clutter. 3) I saw a few areas with the script on screen that got jumpy, meaning you had to let the in-game timer advance the narrative versus hitting a button to move the text. The button would skip an entire section of dialog that was supposed to be read slowly.
I think we’d all love to see the original graphics as opposed to the artificially scaled graphics that the app currently has, so I’ll leave that discussion out of this review. But finally, SquareEnix has taken this port to the level it needed to be at to be an acceptable way to play ChronoTrigger. The support for widescreen is a must in today’s gaming market. The additions such as point of interest and conversation markers is a big plus for those who may accidentally come across something and not realize you can interact with it. Though you can definitely finish Chrono Trigger without grinding if you play strategically, those who would like to grind will have an easier time now with the addition of faster battles using auto mode. The icing on the cake is that for those who purchased this app previously, you get all these features without having to pay for another remaster or some such. I hope this marks a new philosophy for SquareEnix with their mobile titles, and we continue to see great updates for more games. Thanks, SqureEnix!
This is Chrono Trigger as we all know and love it. This game transfers over to iOS pretty well. I don’t really like games that have you move using a virtual dpad but it works well enough here. I play on my iPhone. This is the DS port of the game which includes all the “bonus” dungeons & fetch quests. My only real issue with this game is that Ive had some issues when loading my save to a new device from iCloud. Last I remember, I had already finished the final 6 tasks before facing off with the final boss and I was somewhere in the lost sanctum completing the fetch quests. I am 100% positive that I saved there in game and then backed up my save to iCloud (I know because I had just gotten Ayla leveled up to get the Iron Fist), yet when I loaded my save from iCloud, I’m back at The End of Time and Chrono is somehow dead again. But Ayla is still leveled up and has the Iron Fist. I don’t understand. It’s not a huge deal, just something to consider if you plan on playing across multiple devices. Overall, great game. Chrono Trigger is absolutely one of the best JRPGs ever and this port is solid aside from save issues with iCloud. Certain parts are made easier for touch screen controls (catching the Rat, death peak etc.) If you haven’t played this game, I highly recommend it. I still prefer the SNES version over any other though. Back to the grind for Ayla’s Bronze Fist (:
This game truly is the entire package, and the wrapping, with the pretty bow on top. The story is engaging, the gameplay is smooth and crisp, the artwork is beautifully rendered, and the replayability is unmatched. With modern technology, where it is, this is one of the few truly masterful RPG games that could be configured for iOS accessibility function for visually, impaired and blind people using the voice over system. Hopefully that becomes a norm with future games, but as of right now, there are so woefully few games for accessibility friendly systems like iOS. I would love for this game to take that step and for the developers to consider that there is an entire demographic of customers out there who are visually impaired or fully blind that would absolutely adore the story in this game if they made it Voiceover/accessibility, friendly. Just food for thought.
Such a fantastic game and this is a really good port. I've never seen this game run so smoothly and it seems they've somehow widened the screen for certain areas that have the assets to do so. This game does not come with any quality of life improvements like many of the final fantasy ports. No fast forward, no character max skill. Just an auto attack. Which is all you need. What makes this game so good is that it requires no grinding to level up your character. Every battle can be beaten with the right strategy. All enemies have a weakness that can be exploited. Over leveling your character would break what makes this one of the best rpgs of all time. My only complaint is how likited the settings are. I would have preferred some more ui options and control options. Nothing is customizable. You get what you get. Luckily that's almost perfection.
Chrono Trigger really bucked the trends of its time. Fighter-type characters are much more than spamming a regular attack button. Multiple characters can attack at the same time via skill combos. There’s no shortage of skills and tactics to use - in fact, it’s more complex than most modern mobile equivalents. Instead of random combat encounters that are traditional JRPGs, this has enemies clearly visible on the same terrain that your characters walk on, allowing you to avoid combat to some extent on your own skill. This appears to be among the earliest JRPGs to use active time combat instead of the regular turn-based that just about everyone else was stuck on. There are multiple endings (choice matters) and New Game Plus (remember what I said about this game being ahead of its time???). There are some endings and features that are specifically built so you can only reach them in New Game Plus. Also, as you probably guessed, this game goes easy on your phone battery. Great for travel on a bus or train where you might not have a dedicated power plug. My only major gripe is poor targeting controls in the mobile port, although that isn’t anywhere near enough of a problem to knock down a 5-star rating. Get it? Got it? Get this.
This review is for the March 10, 2022 update. This is a good update, and it's nice that it got one years later, but it doesn't fix some of the most annoying issues. • Controller support. It's technically there, but button presses work like they do on the touchscreen rather than being properly configured for a controller. What this means is that in certain menus or, most notably, in battles, the game responds when you RELEASE the "confirm" button rather than press it. This often makes the game feel laggy and like it's slow to respond, and makes it annoying to play on higher speeds. • Apple TV support. Again, it's technically there, they check that box, but all the touchscreen buttons are still there, now blown up on your big living room TV. This means you've got a big MENU option in the upper right corner the entire time. • The filter. It's not the worst I've seen, but it's still pretty bad and can't be disabled. And now, a new annoying issue: • Adding the ending log is great! It's better than the log on the DS version, which didn't let you rewatch the endings. However, if you, like me, happened to burn through all the endings only a week ago and got the achievement for every one, guess what - you have to do it all again to unlock them all in the log. Argh!
I love this game since it released back for SNES. I was only 4 when the original came to North America but I played it shortly there after because my brother who’s older than me purchased the game and played it a lot! I mostly enjoy the story and turn based battles are always fun when playing classic role playing games. The game is a nostalgic trip I wouldn’t trade for anything. I also have the Nintendo 3DS version, the PSN Store version through PS3, and the Windows version to go along with my iOS version I completed back in 2018. I think someday this game deserves either a remake or new entry into the series altogether. Thanks Square Enix for this amazing game and if you remaster it for PS4 I’d buy!
Chrono Trigger turned 30 this week. It was my first Square Enix or Square game, and I still consider it one of the greatest of all time.
RPG Site Fri Aug 29 2025
For a limited time, you can snag the legendary Square Enix RPG for $3.99 on Android and iOS, 70 percent off the regular price.
MobileSyrup Sat Mar 29 2025
Credit where credit is due: Square Enix has done right by Chrono Trigger for its PC release. Praise is deserved.
VG247 Wed Aug 29 2018
Square Enix is celebrating the 30th anniversary of its iconic RPG Chrono Trigger with multiple projects that go beyond the world of the game.
Eurogamer Sat Mar 29 2025
Square Enix says that three patches are coming to fix the Steam version's problems.
Polygon Sun Apr 29 2018
Square Enix surprised fans by releasing Chrono Trigger on the PC. However, fans were quickly disappointed when they realized that the game...
GameTyrant Thu Mar 29 2018
Chrono Trigger, one of the most beloved role-playing games of the 16-bit era, has hit a major milestone in the gaming industry, surpassing 5 million units sold.
Game Rant Tue Apr 29 2025
Apparently, someone at Square Enix remembered Chrono Trigger exists, and so a fresh Japanese trailer has dropped that outlines a substantial...
Android Police Tue Mar 29 2022
Earlier this week, Square Enix updated the Steam version of Chrono Trigger for the first time in four years to add ultrawide screen support.
Engadget Fri Apr 29 2022
Apple's mobile devices have served as host to several Square Enix rereleases over the past few years. Early Final Fantasy games and Final...
GameSpot Thu Dec 29 2011