Tue Feb 24 2026
minor fixes
Besiege Mobile is a masterclass in how to port a complex PC sim to touchscreens. As a longtime fan of the original, I was worried about the controls, but the building interface is remarkably intuitive. Scaling and rotating blocks feels natural, and the 'Time Dilatation' feature is a godsend for mobile users trying to watch their beautiful disasters unfold in slow motion.
The physics engine is the real star here. Watching a windmill shatter under the weight of a poorly braced catapult is just as satisfying as successfully razing a fortress. The campaign is well-paced, teaching you the basics of structural integrity before throwing you into scenarios that require genuine engineering creativity. It’s one of the few games on the App Store that treats the player like an adult, allowing for total freedom in how you approach a goal. If you want to build a giant mechanical spider that breathes fire, you can. And you probably should.
Advanced physics engine with real-time destruction
Complex building system with over 70 unique blocks
Challenging campaign across multiple distinct islands
Sandbox mode for limitless experimentation
Time-scale controls (slow motion and fast forward)
Always start with a strong chassis. Use braces (the wooden or iron beams) to ensure your machine doesn't collapse under its own weight when firing heavy weapons like cannons. Triangulation is your friend—triangular structures are much harder to break than squares.
Select from a variety of blocks—wheels, hinges, pistons, cannons, and flame throwers—to create your ultimate war machine. You can map specific buttons to different parts of your machine, allowing for complex multi-functional builds like folding flyers or walking tanks.
Besiege Mobile contains the core campaign and building mechanics of the original, with a redesigned UI specifically for touch controls.
I love this game, but there’s one thing that’s weird so when I played the game and I got the full version and when I was gonna go to people’s creations on the workshop and I was gonna download one and then I tried to accept terms of service. It said your Apple ID cannot be used for apps. Can you fix it for it not to use Apple ID? But I do love this game.
Incredible game but for a mobile game is very expensive. Also, this game needs an online Multiplayer Open World Sandbox Simulator game interacting with other players in PVPVE (Player vs Player vs Environment (NPCs and objects in environment like trees, stone walls, wooden walls, etc...). This game has AMAZING potential but the price drags it down and is NOT free cause your paying a premium price tag for a Premium Game for a game that can last a long while. I have unlimited opportunities to manipulate my medieval vehicle and the Control and manipulation of the medieval vehicle is absolutely Amazing but the cost of this game is expensive. Really hoping the Devs would added in PC desktop computer cause this game is very amazing just like Terra Tech which is another game similar to this game as I see it. Incredible Entertaining Sandbox Game. Job well done with no micro transactions just high price tag keeps alot of people from buying this game. Also, this game is very good for Mechanical Engineers, Structural Engineers, or Engineers/Engineering discipline in general would find this game exceedingly abundantly entertaining.
Hey man, I really wanted to play this game for a long time now I really love it but it’s just the one thing that’s missing it. It’s just the full game isn’t free. I was expecting it to be free, but it wasn’t. I don’t. I don’t have a problem with it. I do agree why you wouldn’t probably want it to be free you know because the creators but my opinion I’m not trying to persuade you. It should be free because it would be easier for people to let’s see how can I say this is easier for people to know play it without paying for it but that’s just my opinion you don’t have to agree, but yeah but oh yeah I really love your game.
This is clunky, after i got the graphic to not be a blurry mess by going into settings and changing them to fit my device, i discovered how clunky the controls are. I love besiege but this feels like a cash grab. I like to relax when i build so i don’t really build on the go but i can see some people needing this and loving it. The switch is be a way better experience than this while still ‘mobile’ plus you have access to the dlc if you’d like. Just my thoughts, I wish it was less clunky and inferior feeling to its to older sibling, with even something as simple as reinforcing, selecting or camera movements taking many steps/taps and feeling like your solving a puzzle. Maybe a controller would help…
The stars don’t represent how I feel about this game. I love this game. Absolutely brilliant. But the bugs and interface are rough. Please fix: -not being able to move the camera when placing metal braces, rope, and springs. I have to work around this if I’m lucky by pressing the camera button. Very finicky -ropes not staying in place, I’ve had ropes delete themselves repeatedly when pressing play. I have to work around this by spamming the build/play button until the ropes I set appear. Extremely finicky -gyroscope not performing as it does in the vanilla game. This could be an improper weight or torque value comparatively to the vanilla game(pc). You can make basic gyroscopes for helicopters in the base game using just small powered wheels. In this game using doubled or even tripled large powered wheels isn’t enough to counteract a SUPER simple single rotor copter with nothing else. Frustrating. -in the build phase, the alignment button bugs out 50% of the time. I’m talking about the button that opens a menu allowing you to clear build among other options -sound fx and music cuts out while wearing earbuds when manually adjusting parameters of pistons, wheels, etc There’s a lot of bugs. Enough bugs that the 7.99 or 6.99 price tag is not close to being justified. This is a .99 early phase beta game at best in its current state. The six level free trial deceives the buyer that thinks they are purchasing a well polished game. You are not. The first 6 levels require basic mechanics to beat. The spirit of this game is build what comes to your mind and tinker your machine to overcome obstacles. There comes a point in the game where fighting and working around the bugs becomes more difficult than the level you’re trying to beat. I’m sorry please fix these bugs. I want this game to succeed. There’s more bugs than what I listed, I’m just on my break. Love you guys, love your public interaction on Reddit especially.
Used to play this on pc and was excited to see this on the app store and it plays wonderfully. The controls work surprisingly well and I'm very surprised by how well optimized it is to run on the phone. No lag even with very large creations with hundreds of pieces. Well done guys! Mind you I am playing on an iPhone 17 Pro Max but I bet this game still runs great on older devices that support it.
I love this game. I played on my computer all the time and I still play on my computer, but I would love the option to connect my steam account. If possible you don’t have to do that. I’m just wondering if you could add a feature where you can connect your steam account if you already bought it, you get the full game.
Runs great on my m2 iPad Air, my only complaint is the controls can be a bit clunky and hard to control certain builds, but other than that I’m so happy to have this on my phone and iPad now and not just my computer. Been playing this game for years and years on steam










Resident Evil: Survival Unit and Besiege are amongst this month's most interesting mobile games, but which is best on iOS and Android?
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Besiege is arriving on Android and iOS on November 18, 2025, with the physics building game currently open for pre-registration.
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