Mon May 01 2017
This app has been updated by Apple to display the Apple Watch app icon.
We've re-balanced the final chapter of the game. The final Bellower battle has been tuned to be more fair on Normal difficulty settings, and there are more opportunities for obtaining supplies and items in Chapter 6.
Banner Saga 1 has been updated to the latest version of the engine technology, and quite a bit of cleanup has happened under the hood. A few of the improvements seen in Banner Saga 2 have been incorporated into this build.
Added adjustable 'UI Scale' to help readability on smaller devices - go to device's Settings App and use the UI Scale slider.
Upgrade '+' sign shows up on hero icons in heroes tent when appropriate
Extended tooltips in battle
-on stat banner, buffs, and items.
-on hazards such as slag-and-burn, coals, etc...
Match Resolution:
-Consequences tab shows injured units
-Achievements tab shows new achievements
-Items tab shows newly acquired items
News Ticker on Start Screen
Injured units to not heal during travel, only when Resting in camp/village
Injured units' STR penalty now equals the number of days of injury remaining
Nid now starts at rank 2 when she joins the caravan
Increased loot drop chance for winning the second wave of a battles.
Varl that join the caravan after the Godstone in chapter 3 now have supplies.
Fix issue in Ludin/Vedrfell tutorial getting stuck if ludin has been upgraded
Fix issue preventing class achievements from unlocking
Fix typos
Fix issue causing some resume saves to get stuck when loading
Fix Backbiter Veteran enemy incorrectly using Dagr's appearance
Fix issue with Nid having a negative amount of stat points to spend
Fix Number of Varl in caravan does not increase despite varl choosing to join Iver when leaving Einartoft... now adds 23 varl to caravan
Fix Ubin's caravan does not add fighters or varl to your caravan when joining... now adds 15 fighters, 5 varl, and 40 supplies (rather than 30 supplies)
Added a slider setting for scaling the UI larger or smaller.
Disable the Quit Game button in options for the iOS builds.
Fixed an issue with the battle HUD elements so they scale up/down with other UI.
Added message for when players have iCloud disabled.
Fix for scaling of subtitles.
Update minimum iOS version to 9.0
Fix for Backbiter champion using Dagr's appearance.
Add 'Buy TBS 2' function to start page.
Changed the link for rating the app.
Fix bad quotation marks in Polish text.
Reduce max memory used by heraldry.
Set anim compression values to those used in saga 2. Should fix a bunch of memory-related crashes.
i personally really liked this game alot. the main story is well thought out and very compelling i found myself wanting to find out more and more. the art work is beautiful and while sone what simple it really brings out the rustic feeling of the old world. game play is intence on normal and hard, easy is a good way to learn the mechanics and rules of combat. one thing i really like was that every time i played the main story basicly stayed the same but the events on the road were always diffrent and very rewarding when you help someone and later on in game in a desprate situation that person you helped 40 days ago helps you and saves you. there are only 2 things i didnt really like but this is just my opinion. one thing was the game seemed to be over quickly but my first run took me about 10 hours. the 2nd thing was that the ending i wasnt thrilled about only because it left me wanting more n wishing i could exsplore more of the vast land before me. all in all great game good re-play value and well worth the 10$ i would highly recommend buying this game i enjoyed it alot and i hope you do too.
The first time I played I couldn't import my game into Banner Saga 2. The second time I played, I did it over the course of a weekend in an attempt to start Banner Saga 2 right after. Seeing that Banner Saga 2 was just as challenging, if not more challenging, than the first game, I put it down. I just picked up Banner Saga 1 and played through it a third time, so that I could maintain story cohesion for Banner Saga 2. I'm glad I did!! Banner Saga 2 was very epic in a lot of new ways, while maintaining all of the really cool features of the first: nail-biting strategy RPG battles, nail-biting Oregon Trail choice making, a KILLER musical score, and beautiful art. I will probably play Banner Saga 2 a second time in anticipation of playing the third. Thank you for this beautiful RPG, very exciting and memorable!
I have long been a fan of Tactics RPG games and this a great alternative for mobile gaming in the same line as some of the greatest ever. The storyline, game play mechanics and to some extent the music/FX are all masterfully put together to satisfy those who yearn for the better, simpler days of role playing. I will not dive deep in this review but this app is deff worth the penny. Prepare to submerge in many hours of fun tactics play with decently developed characters that place you on a viking-ish world with many fun elements. The only reason I wouldn’t rate the game a solid 5 is that the control system does take away some of the joy out of the game. There is no map rotation and its hard to select the correct square grid or even the dialogue options as they are placed to close. Not being able to manually save is another issue. Regardless, I can feel this game will be one that I will cherish as a new fave and can’t wait to play the rest of the saga.
I really enjoyed this game but there are a couple problems. 1. The fight scenes. If I can only move one guy per turn, I at least should be able to choose which guy. It is totally possible in a real fight, some guys-like archers-would stay in one place. Why can’t I move the same guy twice in a row? I have to waste a turn telling an archer to stay in place. 2. Got a little boring watching my numbers go down-morale, clansmen, varl, supplies-as my little line of dudes marched on through the viking wilderness. I would have liked the option for the caravan members to hunt along their way. Maybe the game developers wanted to stress the cruel leanness of the times. Something to think about. This game is extremely story driven, lots and lots of choosing dialogue and watching cartoon twiddling of fingers and blinking. That said, the animation is awesome, the dialogue smart, and the soundtrack beautiful. The backstory is compelling and I had quite a few hours being engrossed.
You need to update it so it fits my entire iPhone X screen. It is soooooo difficult to read everything! It’s so tiny! The words are too small. Also, there are a lot of spelling errors and lastly there are several situations where no matter what option you choose it is the same outcome. So why have an option in that case? So far I’ve enjoyed the game. However I’ve had to look up how to play it for advance tutorials. The in game tutorials are lacking a little. Obviously it has Great artwork and interesting story. I’d give it four stars if the update it for iPhone X. Until than I will continue to squint. I would give it five stars if the options you choose in the game (or choices you make) have a greater influence on the story, not just influencing moral, supplies, and renown. For an iOS game this is a great one! So I can’t complain but I do offer those ideas towards improving it. Thanks
I’m a very picky iOS gamer. When I first bought this game, I knew it was a big commitment. And it is, you need to plan on playing this for multiple hours because it’s that immersive. And after completing this game, I’m in love with the world that this story takes place in. The developers, writers, and beautiful minds over at Stoic have my whole heart. It’s so rare to find a game that on every level makes you impressed. There was never a point in the game (on iOS or PC) where I thought, “not a fan.” The story, the music, the voice acting, the controls, the gameplay, the map, and the world design have made me fall in love. Congrats Stoic, you have my full support if you continue to put this much effort and love into your games. For such a small game and for only $9.99, you have truly made one of my favorite games of all time. I may never meet you guys, but I hope your careers are long and prosperous because I want to keep playing Banner Saga. P.S. This game is perfect for my style of gaming, but not for others. It’s all preference. Edit: Thanks for the response, and thank you for sharing with the team! Can’t wait to play Banner Saga 3!
Gorgeous artwork, excellent storyline, complex characters, and compelling game design are threads that weave a tapestry of profound experience. The darkness of humanity and civilization combat the better angels of our nature, usually between parties but often within individuals, including you, the player, who is forced to make difficult decisions that impact the game and your relationships within it. This combines with a unique system of resource management and combat mechanics that leave you wanting more. By the end of the game (which I played for at least 12 hours), you forget the somewhat steep price (for a mobile game) because the experience is well worth it. Stoic has gone above and beyond with this saga. I will be purchasing parts 2 (on iOS) and 3 (on PS4).
Written on: Monday January 30, 2018 First off, i bought this game December 14, 2017 and just completed it two days ago. While this is a review, i will also address people's complaints. The banner saga is a grimly tale of Norse mythology set to the tone of a viking Oregon Trail, meaning it is very strategic and consequential if not played like that! Their are 7 chapters in the game each with very heavy dialogue sections that are not voice acted, and is set to be a trilogy. The controls are fine and tailored to ios so you won't have a problem. The animations are beautifully drawn out as you transverse the 11-15 hour game. Their is a very non existent settings in the game where all you can do is select your language, volume/ music on or off and that's it however i will have to commend the developers because they actually incorporated extra settings in your device settings for the game which to my knowledge has never been done before! overall, The story of banner saga is one of hardships, choice and consequence and strategy where one wrong move means defeat!!!!!
We're never satisfied with perfection. There's always room for more pixels, better lighting, or bigger maps.
Inverse Fri May 02 2025
Indie publisher Versus Evil has laid off its entire staff as the holidays have begun and is closing after a decade.
Game Developer Fri May 02 2025
Versus Evil, the indie game publisher behind Stoic Studio's The Banner Saga and Obsidian Entertainment's Pillars of Eternity,...
Polygon Fri May 02 2025
In June 2023, during the Xbox Games Showcase, The Banner Saga development team at Stoic Games first revealed its next title, Towerborne.
Neowin Wed Jul 02 2025
The moment I laid eyes on indie developer Stoic's The Banner Saga, I wanted to love everything about it. The art-style is simply...
Forbes Sat May 02 2015
We think The Banner Saga will continue to be played by people for decades to come, so we choose to think long-term. The crunch wasn't bad at all...
Jump Dash Roll Sun Feb 02 2020
Stoic Games' denouement to their beautifully animated, Viking-inspired epic contains, in heaping doses, more of everything that made the...
IGN Mon Dec 02 2019
Versus Evil, the publisher behind The Banner Saga, shuts its doors after ten years of helping to create dozens of indie games.
Game Rant Fri May 02 2025
Stoic Studio made an appearance at the Xbox Games Showcase, showing off its new action-adventure title Towerborne.
Shacknews Wed Oct 02 2024
Yet The Banner Saga's musical score is possibly Wintory's greatest victory to date. In the track called Walls no Man has Seen, a lonely bassoon...
GameSpot Tue Jun 02 2015